Rules of Engagement

RULES OF ENGAGEMENT

  • Players who are not in an alliance are considered “fair game” as attack targets.
  • Players who are in an alliance require approval from leadership before attacking.
  • Players in local alliances with whom we have verbal agreements, and with whom we have non-aggression pacts are always off-limits.
  • Do not try to capture an already occupied outpost without leadership approval.
  • Do not try to capture an already occupied resource village or capture/attack a metro/capital/royal tower as it is considered an act of war — NO EXCEPTIONS!
  • The battle report for every PvP battle must be forwarded to all alliance members.
  • Always maintain the standard offline defensive setup at each of your locations.
  • No bullying other players, which includes excessive back-to-back attacks on a single player, mass attacks against a single player, attacks against a player 10 levels or more below you, attacks against players in children’s/rest alliances, or attacks against a location which is already on fire.
  • Don’t piss off players or alliances with the power to smash you and all of the rest of us like tiny little bugs underfoot! Also be mindful of pissing off our neighbors; we have to live next door to each other!
  • Members who consistently set up their defense incorrectly, go inactive, or don’t support incoming attacks on fellow members will be placed on the DNS (“Do Not Support”) list at leadership discretion to avoid excessive or unnecessary losses.