Polygon Modeling Tools
Top View: Create a simple shape snapping to grid (X) using the Create Polygon Tool.
Mesh Tools > Create Polygon Tool
If it is flipped or black, reverse the surface normals. Select the Polygon, Mesh Display > Reverse.
Top View: break the polygon down into quads and triangles.
Mesh Tools > Multi-Cut
Perspective View: Extrude the polygon plane to give it thickness
Edit Mesh > Extrude
Add Divisions . . .
Top View: Select the polygon and mirror it over the correct axis. I made sure I was mirroring over the correct axis and in the correct direction.
Mesh > Mirror ⬜
The final mirrored object.
Top View: Create a simple shape snapping to grid (X) using the Create Polygon Tool.
Mesh Tools > Create Polygon Tool
Perspective View: Extrude the polygon plane to give it thickness
Edit Mesh > Extrude
Perspective View: Insert 12 equal edge loops on the wing.
*Note: if the tool does not work correctly, your polygon may not be in quads.
Mesh Tools > Insert Edge Loops ⬜
Change:
✅ Check Multiple Edge Loops
Number of edges to 12
Select a 6 alternating faces.
Etude them out a bit. Edit Mesh > Extrude
The Final object should look like this.