Welcome to Week 3 of the Immersion Book Club.
Readings this Week
Cult of the Dead Cow: Chapters 11 through 13
Communications:
We will be doing discussion in two different places in the discussion forum of ISTE Games and SIms Network forum and also on the EDUCAUSE Games and Learning constituency listserv (GAMESANDLEARNING@LISTSERV.EDUCAUSE.EDU).
Discussions for this week:
Q1. If you had to do a review of Cult of the Dead Cow, how would it go? ( If you really want to do one - Goodreads is a great place to put one.)
Q2. What differentiates playfulness from subversion? Are either/both desirable in an educational setting? If so, under what circumstances?
Game/Games for this Week
Viewing this Week
The Importance of Game Modding
What is Modding How Some of Gaming's Strangest Creations Led to the World's Biggest eSports
Optional Readings
Beale, M., McKittrick, M., & Richards, D. (2016). "Good" grief: subversion, praxis and the unmasked ethics of griefing guides. Technical Communication Quarterly, 25(3), 191- 201. doi:10.1080/10572252.2016.1185160.
Sotamaa, O. (2010). When the games is not enough: Motivation and practices among computer game modding culture. Games and Culture, 5(3), 239-255. https://journals.sagepub.com/doi/10.1177/1555412009359765