Week 3 extends through Sunday December 6.
We will be doing a livestream discussion and wrap-up on Saturday December 5 at 10 am ET.
Livestream and Padlet http://bit.ly/1QrIVuK
Readings:
You by Austin Grossman pages 256 - End
Mobile App Lens 74 - 103
The Art of Game Design
Chapters 17 - 27
Pages 295 - 447
For part of our supplemental material this week, we are borrowing the Google Hangout Recording from the interview with Ross Moreno, one of Sherry's students and also a game writer for 4th Axis Games, an indie game studio in Colorado.
At 10:00 Ross answers the question "Since you are part of the indie game studio, 4th Axis Games, can you tell us about what your role is at the studio? (explain what you do as a story writer, an artist, and a voice actor)
From 58:00 - 1:15:05 Ross discusses his game City of Rain. It is Interactive Fiction and you can play it by going to City of Rain http://philome.la/Zagazoo42/city-of-lost-rain-chapter-1-3 We suggest you play the introduction where you choose your character. If you continue please be warned it is meant for a mature audience.
We are also diving more in game design.
So let's take a look at some other playdecks.
Here's an article from TechCrunch that shares SCVNGR (now defunct mobile scavenger hunt and gaming app)' playdeck. Yes you can be the darling of Tech Crunch one year and the next ......well it's the same situation that Black Arts Studio is facing. Maybe, SCVNGR had its own Mournblade.
IDEO's Method Cards
Service Design Tools - Communication Methods Supporting Design Processes
or you could always go all out and take a look at Cards Against Humanity for some ideas
and of course you'd adjust to make them educational.