Locksmith

Basic information to professions can be found in WOD Library

Level: 3

Where: Soygura the Craftswoman / Ostap the Craftsman in Square of Fire / Daylight Square

Quest:Fix the Broken Magic Dividers by paying 15g

Chests and Picks

Mastery 0

Mastery 15

Mastery 30

Mastery 45

Mastery 60

Mastery 75

Mastery 90

Mastery 105

Mastery 120

Mastery 150

Mastery 180

Mastery 210

Looking for a list of possible items from chests, caskets and trunks click here.

Looking for a list of possible items from precious chests, caskets and trunks click here.

Locksmiths can also liberate the weary victims of Bringers of Evil from their shackles. To do this they can use Skeleton keys.

Skeleton Keys

Level 15 - Regular Skeleton Keys - A set of 3 skeleton keys, which offers a small chance of removing a prisoner's, a convict's, a slave's or a death row ball and chain.

Level 45 - Special Skeleton Keys - A set of 3 skeleton keys, which offers a medium chance of removing a prisoner's, a convict's, a slave's or a death row ball and chain.

Level 75 - Universal Skeleton Keys - A set of 3 skeleton keys, which offers a large chance of removing a prisoner's, a convict's, a slave's or a death row ball and chain.

Arrash's Skeleton Keys - Any lock can be opened using these keys. Received: low probability from a Liche [5]. (During "Arrash's Skeleton Keys" quest)

Perk for Lockpicks:

In Palaces of King Magish there are some stashes that only high level lockpicks can open.

    • Stashes up to first boss need level 60 locksmith

    • Stashes up to second boss need level 65 locksmith

The option of becoming a member of the Brotherhood of Virtue is possible upon reaching Locksmith Level 30