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CTE MS
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  • Applied Eng
    • 1 ENGINEERING Toolbox
    • 2 DESIGN Process - Mousetrap Cars
    • 3 CONSTRUCTION - Bridges
    • 4a Electronics
    • 4 Transportation/ Electricity: Hovercrafts
    • 5 Manufacturing - Hoop It UP
    • 1B Engineering Toolbox
    • 2B Hot Air Balloon
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    • 5B Manufacturing - Ring Game
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    • Extension - Flight - Rockets
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  • Agribusiness
    • SPICE It Up Space Food
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    • Career and College Readiness
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    • Me and My Roommates
  • CS Explorations
    • Unit O Getting Started
    • Unit1: Motion in Scratch
    • Block A Project: Movie Magic
    • Unit 2: Animations(Loops)
    • Unit 3: Games (Conditions)
    • Block B Project - Where is Carmen
    • Unit 4: Interactive Games
    • Unit 5: Storytelling
    • Block C Project: Avatar Builder
    • Unit 6: ART
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  • CS Investigations
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    • Extensions: Problem Solving and Computing
  • Applied CS
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CTE MS
  • Home
    • Design and Planning
  • CTE Home
  • Eng Explorations
    • 1 Engineering Toolbox
    • 2 Simple Machines - Squeeze This
    • 3 Design Process - Coasters
    • 4 Flight - Up Up and Away
    • 5 Energy & Power - AWU
    • 6 Structures - Towers & Bridges
    • 1B Engineering Toolbox
    • 2B - Design Process - Traverse
    • 3B Simple Machines - Energy Madness
    • 4B Structures - Architectural Design
    • 5B Transportation - Gravity Racers
    • 6B Creativity - 12
    • Bonzai - Digital Cit
  • STEM Innovators
    • Onboarding
    • 1) Intro To Design Process (Penny Boat)
    • 2) Objects From Thought (3D Printing)
    • 4) Electronics
    • 5) Makey Makey
    • 6) Cardboard Arcade
    • 7) Invent & Innovate
    • 1B) Design Process (Amuse Me)
    • 2B) Maze Madness (3D Printing)
    • 3B) Microbit Robots
    • 4B) OH The Places (Careers)
    • 5B) Like This
    • 6B) Computational Thinking
    • 7B) Animate It
    • X - Lessons and Units
      • Design Like A Pro
      • EVERFI Stepping Stones to Your Future (Careers)
      • Design Process Boot Camp
      • Intro To Technology
      • Systems and Subsystems
      • 6. Robotics - Edison Bots and Vex Robotics
      • Edison Bots
  • Applied Eng
    • 1 ENGINEERING Toolbox
    • 2 DESIGN Process - Mousetrap Cars
    • 3 CONSTRUCTION - Bridges
    • 4a Electronics
    • 4 Transportation/ Electricity: Hovercrafts
    • 5 Manufacturing - Hoop It UP
    • 1B Engineering Toolbox
    • 2B Hot Air Balloon
    • 3B Power Pole Planes
    • 4B Energy & Power - CO2 Cars
    • 5B Manufacturing - Ring Game
    • 6B - Low Tech/ Architecture
    • Extension - Flight - Rockets
    • 6A - Wild Card Units
  • Agribusiness
    • SPICE It Up Space Food
    • AGRITOURISM
    • ENERGY Bar Exploration
    • Smart Farming 2050
    • Smart Farming - Climate Action
    • KEEPING The Food Coming
    • AGRICULTURE Reporter "I KNOW NOTHING"
    • Growth Mindset
    • FOOD & Culture
    • Agriculture & Food Systems
    • Green Thumb (Careers in Agriculture, Food, & Natural Resources)
    • Safety In The Kitchen
    • Extensions: 4H Challenge
  • Pathways To Success
    • Money Magic
    • LET Me Teach YOU!!!
    • Island Castaway
    • Career Connections
    • Consumer Smarts
    • Future Leaders
    • Build It, Brand It, Sell It!
    • CAREER Exploration Days
    • Capstone Unit
  • Applied B&M
    • MY Investment Journey
    • PITCH It!!
    • REBUILDING Riches: Flipping Simulator
    • MIND Your Own Beeswax
    • Food Truck Frenzy
    • Capstone Shark TanK Jr
    • Making "Cents" of Money
    • BISCUIT BIZ Challenge
    • CONCEPT To Cuisine
    • Career and College Readiness
    • Business and Marketing Toolbox
    • Me and My Roommates
  • CS Explorations
    • Unit O Getting Started
    • Unit1: Motion in Scratch
    • Block A Project: Movie Magic
    • Unit 2: Animations(Loops)
    • Unit 3: Games (Conditions)
    • Block B Project - Where is Carmen
    • Unit 4: Interactive Games
    • Unit 5: Storytelling
    • Block C Project: Avatar Builder
    • Unit 6: ART
    • Block D Project: Abstract Art
  • CS Investigations
    • 1A Computing Basics & Foundations
    • 2A Interactive Animations and Games
    • 3A App Development - The Design Process
    • 1B Physical Computing
    • 2B Artificial Intelligence & Machine Learning
    • 3B Data & Society
    • Extensions: Problem Solving and Computing
  • Applied CS
    • Finch Friday
  • Financial & Digital Literacy
  • More
    • Home
      • Design and Planning
    • CTE Home
    • Eng Explorations
      • 1 Engineering Toolbox
      • 2 Simple Machines - Squeeze This
      • 3 Design Process - Coasters
      • 4 Flight - Up Up and Away
      • 5 Energy & Power - AWU
      • 6 Structures - Towers & Bridges
      • 1B Engineering Toolbox
      • 2B - Design Process - Traverse
      • 3B Simple Machines - Energy Madness
      • 4B Structures - Architectural Design
      • 5B Transportation - Gravity Racers
      • 6B Creativity - 12
      • Bonzai - Digital Cit
    • STEM Innovators
      • Onboarding
      • 1) Intro To Design Process (Penny Boat)
      • 2) Objects From Thought (3D Printing)
      • 4) Electronics
      • 5) Makey Makey
      • 6) Cardboard Arcade
      • 7) Invent & Innovate
      • 1B) Design Process (Amuse Me)
      • 2B) Maze Madness (3D Printing)
      • 3B) Microbit Robots
      • 4B) OH The Places (Careers)
      • 5B) Like This
      • 6B) Computational Thinking
      • 7B) Animate It
      • X - Lessons and Units
        • Design Like A Pro
        • EVERFI Stepping Stones to Your Future (Careers)
        • Design Process Boot Camp
        • Intro To Technology
        • Systems and Subsystems
        • 6. Robotics - Edison Bots and Vex Robotics
        • Edison Bots
    • Applied Eng
      • 1 ENGINEERING Toolbox
      • 2 DESIGN Process - Mousetrap Cars
      • 3 CONSTRUCTION - Bridges
      • 4a Electronics
      • 4 Transportation/ Electricity: Hovercrafts
      • 5 Manufacturing - Hoop It UP
      • 1B Engineering Toolbox
      • 2B Hot Air Balloon
      • 3B Power Pole Planes
      • 4B Energy & Power - CO2 Cars
      • 5B Manufacturing - Ring Game
      • 6B - Low Tech/ Architecture
      • Extension - Flight - Rockets
      • 6A - Wild Card Units
    • Agribusiness
      • SPICE It Up Space Food
      • AGRITOURISM
      • ENERGY Bar Exploration
      • Smart Farming 2050
      • Smart Farming - Climate Action
      • KEEPING The Food Coming
      • AGRICULTURE Reporter "I KNOW NOTHING"
      • Growth Mindset
      • FOOD & Culture
      • Agriculture & Food Systems
      • Green Thumb (Careers in Agriculture, Food, & Natural Resources)
      • Safety In The Kitchen
      • Extensions: 4H Challenge
    • Pathways To Success
      • Money Magic
      • LET Me Teach YOU!!!
      • Island Castaway
      • Career Connections
      • Consumer Smarts
      • Future Leaders
      • Build It, Brand It, Sell It!
      • CAREER Exploration Days
      • Capstone Unit
    • Applied B&M
      • MY Investment Journey
      • PITCH It!!
      • REBUILDING Riches: Flipping Simulator
      • MIND Your Own Beeswax
      • Food Truck Frenzy
      • Capstone Shark TanK Jr
      • Making "Cents" of Money
      • BISCUIT BIZ Challenge
      • CONCEPT To Cuisine
      • Career and College Readiness
      • Business and Marketing Toolbox
      • Me and My Roommates
    • CS Explorations
      • Unit O Getting Started
      • Unit1: Motion in Scratch
      • Block A Project: Movie Magic
      • Unit 2: Animations(Loops)
      • Unit 3: Games (Conditions)
      • Block B Project - Where is Carmen
      • Unit 4: Interactive Games
      • Unit 5: Storytelling
      • Block C Project: Avatar Builder
      • Unit 6: ART
      • Block D Project: Abstract Art
    • CS Investigations
      • 1A Computing Basics & Foundations
      • 2A Interactive Animations and Games
      • 3A App Development - The Design Process
      • 1B Physical Computing
      • 2B Artificial Intelligence & Machine Learning
      • 3B Data & Society
      • Extensions: Problem Solving and Computing
    • Applied CS
      • Finch Friday
    • Financial & Digital Literacy

My Investment Journey

UNIT FOLDER   (Taught EVERY FRIDAY!!!) PFL vs HTMW

Stock Market Setup In The Challenge Personal Finance Lab  | Stock Market Setup HTMW

This unit is designed so you have a lesson every Friday, you can assign assignments in the Personal Finance Lab as well to go with your lesson.

COMPLETE TEACHER GUIDE TO THE PERSONAL FINANCE LAB

PERSONAL FINANCE LAB RESOURCES (Online)

Onboarding Idea Slides
These onboarding Stock Market Challenge slides are designed take your students on a journey on the stock market challenge, keep in mind students will not start trading until day 3 (Friday 3).  Of course teachers YOU can adjust accordingly. 

Also, we recommend teams and this presentation will be set up so students start with $100,000 and investing $10,000/week into a different sector each Friday.  **(If you use the premium version of the Personal Finance Lab to set up your stock market challenge you can start with $10,000 and then provide a $10,000 deposit weekly.) You of course can run it how you like, but this would enable students to practice dollar cost averaging and researching a different sector of the economy each week.

TEACHER RESOURCE slides on how to set up your class and info that you will need about the HTMW.  This was the free version for Fall of 2024.  For the Spring of 2025 make sure you register your classes in the Personal Finance Lab. 

Stock Market Challenge Financial Fridays

Service Representative

Héloïse Frison

Account Manager

hfrison@stocktrak.com

800-786-8725 ext. 274

https://www.personalfinancelab.com/

Heloise is out on Maternity - October to December - You can can contact Eric if you need assistance

Eric Poff <epoff@personalfinancelab.com> 

General summary of unit:

  • Designed to give students an exposure to investments to prepare them for the "How The Market Works (HTMW)".   Many of the resources were taken from Next Gen Personal Finance and Adapted for our classrooms. 


  • Middle school students will explore the basics of investing in the stock market, including understanding stocks and bonds, managing risk, and modern investing strategies, culminating in simulated activities like buying and selling stocks, tracking stock performance, practicing dollar-cost averaging, and using investment apps. 


Skills students need or will develop:

  • Financial Literacy: Students will develop an understanding of financial concepts such as stocks, bonds, risk management, and investment strategies.

  • Critical Thinking: They will learn to analyze market trends, evaluate investment opportunities, and make informed decisions about allocating their resources.

  • Mathematical Skills: Students will apply mathematical concepts such as percentages, fractions, and basic arithmetic in calculating returns, analyzing data, and managing investment portfolios.

  • Research and Analysis: They will learn to research companies, industries, and economic indicators to make informed investment decisions, as well as analyze the potential risks and rewards associated with different investments.

  • Decision Making: Students will practice decision-making skills by weighing the potential benefits and risks of various investment options, considering their financial goals and constraints, and making strategic investment choices.

These slides are meant to be used as a supplement resources to your Finance Friday so students can learn as they go.  We realize they are not going to be investment experts when they start investing. These slides are just to build their knowledge. Use them as you see fit. Resource  Lesson Slides

My Investment Journey

Goals For The Unit

Students' success will be evaluated based on their ability to effectively navigate a simulated stock market environment, including demonstrating proficiency in buying and selling stocks, tracking performance over time, and implementing strategies like dollar-cost averaging. Additionally, their understanding of financial concepts and risk management will be assessed through activities such as researching companies and analyzing market trends. Success will also be measured by students' engagement with modern investing tools and their ability to apply theoretical knowledge to practical investment scenarios using the simulations HTMW, dollar-cost averaging, and a 5 year birthday activity.  This unit should improve their investment skills as the Financial Friday "Stock Market Challenge" progresses.

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