Art & Design Technology
Intent
Art and design are an important part of a broad and balanced curriculum and provides children with the opportunities to develop and extend skills and an opportunity to express their individual interests, thoughts and ideas.
Art and design are an important part of a broad and balanced curriculum and provides children with the opportunities to develop and extend skills and an opportunity to express their individual interests, thoughts and ideas.
Art and design enable children to be creative and should engage, inspire and challenge pupils, equipping them with the knowledge and skills to experiment, invent and create their own works of art. As pupils progress they should be able to think critically and develop a rigorous understanding of art and design and know how art and design both reflects and shapes our history and contribute to the culture, creativity of our nation.
For SEND learners this means:
Pre-teaching subject vocabulary to decrease the vocabulary gap and to give oracy for a purpose.
Adapted teaching materials where required to enable pupils to access the full curriculum
Implementation
The teaching of art and design is designed with four strands that run throughout. These are:
The teaching of art and design is designed with four strands that run throughout. These are:
Making skills
Formal elements (line, shape, tone, texture, pattern, colour)
Knowledge of artists
Evaluating
Through Kapow Primary Art & Design, these strands are revisited in every unit.
In Art and design skills and Formal elements of art unit, pupils have the opportunity to learn and practise skills discreetly.
The knowledge and skills from these units are then applied throughout other units in the scheme.
Key skills are revised again and again with increasing complexity in a spiral curriculum model. This allows pupils to revise and build on previous learning.
The Art and design curriculum develop pupil’s knowledge and understanding of key artists and art movements through Every picture tells a story units and links to artist through practical work.
Creatively and independent outcomes are robustly embedded into our units, supporting children in learning how to make their own creative choices and decisions.
Art and design and Design technology units alternate throughout the year, covering all the National Curriculum objectives. Lessons take place weekly and are practical in nature and encourage experimental and exploratory learning using sketchbooks in KS2 to document ideas. Knowledge organisers for each unit support pupils in building a foundation of factual knowledge by encouraging recall of key facts and vocabulary.
In Early Years children explore art through the area of expressive arts and design. Through continuous provision and adult directed inputs children are exposed to a range of media and have the opportunities to use different tools including scissors, paint brushes, pencils, pens to name a few.
Intent
Kapow’s Design and technology scheme of work aims to inspire pupils to be innovative and creative thinkers who have an appreciation for the product design cycle through ideation, creation, and evaluation. Pupils will develop confidence to take risks, through drafting design concepts, modelling and testing and to be reflective learners who evaluate their work and the work of others.
Kapow’s scheme of work enables pupils to meet the end of key stage attainment targets in the national curriculum and the aims align with those in the national curriculum.
For SEND learners this means
pre-teaching subject vocabulary to decrease the vocabulary gap and to give oracy for a purpose
Adapted teaching materials where required to enable pupils to access the full curriculum.
Implementation
The Design and technology National Curriculum outline three main stages of the design process: design, make and evaluate. Each stage is underpinned by technical knowledge which encompasses the contextual, historical and technical understanding required for each strand. Design and technology attainment targets are organised under five subheadings:
Design
Make
Evaluate
Technical Knowledge
Cooking and Nutrition
Through Kapow Primary Design and technology has a clear progression of skills and how these skills develop to ensure that attainment targets are securely met by the need of each key stage. Over the year children develop skills in six key areas:
Mechanisms
Structures
Textiles
Cooking and Nutrition (Food)
Electrical systems (KS2)
Digital World (KS2)
Kapow Primary is a spiral curriculum, with key areas revisited again and again with increasing complexity, allowing pupils to revisit and build on their previous learning.
Lessons incorporate independent tasks, paired and group work including practical hands on, computer based and inventive tasks.
Art and design and Design technology units alternate throughout the year, covering all the National Curriculum objectives. Lessons take place weekly and are practical in nature and encourage experimental and exploratory learning. Knowledge organisers for each unit support pupils in building a foundation of factual knowledge by encouraging recall of key facts and vocabulary.