Seasonal Rewards
Seasons Deck
The seasons deck can be obtained for players of level 3 and above by finishing the collection in the Cards tab for which you need to have each monthly card as well as an Universal Sheath.
The monthly cards can only be purchased for event tokens during the reward stage of the respective seasonal event. They can be sold to other players but not exchanged in the Old Library in Fortress of Captivity. You can only be in possession of one Seasons Deck.
The deck can be used only during the stage of the events during which tokens can be collected. During the full month of December the card pack can be used irrespective of the event.
Using the deck will give you a certain number of tokens for the ongoing event as well as a blessing that lasts for 1 hour.
Notes:
Prophecy allows dropping Crystals of Truth by killing monsters that are no more than 1 level below you.
Chances of creating double the products for seconday professions only applies to items that always have a certain low chance for doubling production. Collecteds, inks, dusts as well as several other items will never produce double the artifacts for one set of resources.
Arhas
A temporary Arhas Amulet that last for 14 days can be purchased for event tokens during the reward stage of the respective seasonal event.
Only players of level 4 and above that have learnt Riding skill level 1 can summon and ride the Arhas.
Riding the Arhas will increase your Speed by +30 and increase your backpack space by 3 items. For each location traveled it will consume 1 Sack of Food.
When summoned to a fight it will instantly die while restoring up to 70% of the owners maximum health and removing most poisoning and other negative effects from them. For summoning it to fights the Arhas will consume 25 Sacks of Food.
Using a monthly Arhas Amulet for the first time gives an achievement.
The achievement progress can be checked in the "Seasonal" category in Achievements.
If all 12 achievements have been earned you will receive a permanent Arhas Amulet as well as another achievement.
Fire Monkey
A temporary Monkey Statue that last for 12 days can be purchased for event tokens during the reward stage of the respective seasonal event.
Using the Statue will give 10 Complementary Elixir of Life as well as one random additional reward listed in the Statues description or shown below.
Using a monthly Monkey Statue for the first time gives an achievement.
The achievement progress can be checked in the "Seasonal" category in Achievements.
If you have obtained at least 1 but less than 12 of the Achievements, you can check the amounts of different Statues you have used so far in you Attributes.
After you reached 7 achievements for the statues your Fire Monkey will be upgraded to green quality and you will receive the corresponding Achievement.
For getting all 12 achievements for the statues your Fire Monkey will be upgraded to blue quality which comes with another Achievement.
Crimson Roc
A one-time use offering can be purchased for event tokens during the reward stage of the respective seasonal event.
Using a monthly Offering for the first time gives an achievement. Purchasing or using the same offering in future years is not possible.
For the first Offering Achievement you will receive the Crimson Roc Statuette allowing you to summon the Crimson Roc to your aid in a fight once a week.
Further Achievements will upgrade the Statuette to strengthen the Crimson Roc or allow summoning it more often.
The achievement progress can be checked in the "Seasonal" category in Achievements. The highest level possible for the Statuette is XII.
Note:
The Crimson Roc can not be summoned more than once a day.
Independant of the Statuettes upgrades the Crimson Roc always has 2017 health in fights.
Cerberus Incarnation
A one-time use Cerberus Spirit Part can be purchased for event tokens during the reward stage of the respective seasonal event.
Using a monthly Cerberus Spirit Part for the first time gives an achievement. Purchasing or using the same parts in future years is not possible. The artifacts can not be used while in a shop.
For the first Cerberus Spirit Part Achievement the quest "Shadow of a Beast" will automatically be started. You will need to talk to Maritsa in Settlement of Angrukhon or Bludiara in Thitle Brushwood and you will receive a Scorched Collar. This step should be finished before another Cerberus Artifact can be used.
After receiving the second Cerberus Spirit Part Achievement the quest "Shadow of a Beast" will continue and you are asked to talk to Berrush in Faytvor Suburbs or I-Vidi in Grandfort Suburbs. When proceeding the quest after defeating a superbeing of your level or higher the Collar will be upgraded to a Scorched Collar with Runes.
To use the next Cerberus Spirit Part you should be in possession of the Scorched Collar with Runes. Using another Artifact will allow continuing the quest to receive the Scorched Collar with Flaming Runes which can be used to obtain the Cerberus Incarnation.
Cerberus Incarnation:
When activating the Collar to use the Cerberus Incarnation 12 Cerberus Fury are consumed. Cerberus Fury can be accumulated once you have the Scorched Collar with Runes at a rate of maximum 1 per day by killing monsters or enemies on the battlefields. The amount of Cerberus Fury collected can be checked in Attributes.
During the transformation the players health and strength are increased based on their level.
Life level: +50% / +85% / +95% / +105%
Strength: +50% / +60% / +80% / +100%
Certian limitations apply which are described in the Shackles of Embodiment:
As a Cerberus you won't be able to use any normal items in belt slots, instead they are replaced with Cerberus Skills that can be used in fights.
You won't be able to equip or unequip items while the bonuses of items equipped beforehand apply during the transformation.
Other effects that give battle advantages can not be used in combination with the Cerberus Incarnation. Some other effects can be used.
Bows and banners are automatically unequipped upon using the Scorched Collar and thus can not be used.
You will have 10 extra slots in backpack.
The Incantation lasts for 1 hour and can not be removed.
Cerberus Skills:
Further Achievements will upgrade the Collar.
The achievement progress can be checked in the "Seasonal" category in Achievements.
Kodrag Amulet
A one-time use Acorn can be purchased for event tokens during the reward stage of the respective seasonal event.
Using a monthly Acorn for the first time gives an achievement. Purchasing or using the same acorns in future years is not possible.
For the first Acorn Achievement you will receive the Kodrag Power Gift which is a cover item for one of your amulet slots.
Further Achievements will upgrade the Amulet.
The achievement progress can be checked in the "Seasonal" category in Achievements.
Notes:
Resetting the instance cooldown only works for instances that are currently inaccessible.
It works for Derelict House, Zigred Hive, Gurraldiy Korr's Grotto, Elfin Sanctuary, Sunken Ship, Palaces of King Magish, Kretch Lair, Bog Elf Swamp, Plateau of Scorpions, Exiles' Fortress, Resurrected Ghoul's Crypt, Enchanted Forest, Forbidden City, Great Maurin Tree, Crypt of the Fallen Heroes.All members of the group will receive Satiety of the Sacred Kodrag when the Amulet is used even if they are not in the same location. It will only last for the first fight each player takes part in.
The different abilities have separate cooldowns.
To gain access to the different skills, you will have to transform the Amulet into the other versions. To do this you will need the appropriate bag of crystals. The upgrade level of the Kodrag Amulet stays unchanged during the transformations. There is no limit how often you can change the amulet into another version if it is high enough level and you have the required bags of crystals for it.
This Bag of Crystals of Sacred Kodrag allows changing any of the other amulet versions to the one that allows receiving Satiety of the Sacred Kodrag for the group. Can only be used after you have obtained 8 different Acorn Achievements.
Supreme Spirit of the Kretches
While you are in the possession of a Kretch Amulet you will gain access to the Old Cave after defeating Kretch Butcher. You can enter the Cave directly from Butcher's Lair and you will need to search the cave to get attacked by the Kratkh Shaman. The Kratkh Shaman can only be killed once per player per active instance.
The strength and amount of life of the Kratkh Shaman depends on the level of the player. It can use the following skills:
After winning the fight a Kretch Amulet will be transformed into a Kretch Awakened Amulet with which you can approach the Altar to offer it up.
Each offering will increase your Power of the Supreme Spirit of the Kretch by 1 point. The rewards you get for the offerings depend on the month in which you offer up the Kretch Awakaned Amulet and on your Power of the Supreme Spirit of the Kretch. The progress on the Power can be seen in Attributes and is updated before the rewards are given for offering the Awakaned Amulet. The Old Cave's look will be adjusted to your Power of the Supreme Spirit of the Kretch.
For each offering you will receive:
2 Marks of the Defender of Faeo, used to upgrade the Unity Ring
One gift
30 Food
Some resources
One Kretch Transformation Elixir
Gift:
The gift received depends on which month the Kretch Awakaned Amulet is used. Which gift out of the list for that month is random however.
Food:
You will receive 30 Food depending the on that months event.
Resources:
A given number of one certain resource can be received at random. Some of the options are removed if you have at least 40 Power of the Supreme Spirit of the Kretch.
Kretch Transformation Elixir:
Based on your current Power of the Supreme Spirit of the Kretch you can recieve a Kretch Transformation Elixir.
Kretch Defender
Each month the same number of Kretch Defender Amulets of Call can be purchased as the number of the months is within the year.
Kretch Defender Amulets of Call can be used in fight to summon a Kretch Defender [1] on your side of the fight. On it's first turn the Kretch Defender will adapt it's strength to the fight and kill it's master. Opponents will not get a scalp if the Kretch Defender kills it's master. If the opponent has initiative on the Defender and gets the first hit there is a chance it gets killed before it can adapt it's strength and never gets a turn, thus it won't be able to kill the one that summoned it.
Mechanical Tuver
A temporary Mechanical Tuver Part that last for 7 days can be purchased for event tokens during the reward stage of the respective seasonal event.
Using the Part will give permium elixirs as well as one random additional reward:
Transformation Elixir 1 pc.
Event Food 20 pcs.
Elixir of Invulnerability or Elixir of Hurricane or Elixir of Rock Skin or Elixir of Destruction 1 pc.
Pet Food 500 pcs.
Crystals of Truth 100 pcs.
Red Gift 1 pc.
Incarnation Potion 1 pc.
Ephemeral Pack of Cards 1 pc.
Might Charm 1pc.
Using a monthly Tuver part for the first time gives an achievement.
The achievement progress can be checked in the "Seasonal" category in Achievements.
If you have obtained at least 1 but less than 12 of the Achievements, you can check the amounts of different Parts you have used so far in you Attributes.
If you earned 3 achievements you will receive a Mechanical Tuver pet as well as another Achievement.
After just 2 more with a total of 5 achievements your Mechanical Tuver will be upgraded to green quality and you will receive the corresponding Achievement.
With earning the 7th achievements you will be able to upgrade your Mechanical Tuver to blue quality and receive the Achievement for it.
After receiving 9 achievements for purchasing the parts you will find yourself with a purple quality Mechanical Tuver as well as another Achievement.
For earning all 12 achievements you will receive the Parts Set to upgrade your Mechanical Tuver pet to red quality. After the upgrade you will also receive the corresponding Achievement.
Only players of level 11 or above who also earned the Medal of Worship for the Pet Patrons can use the Parts Set to upgrade their pet to red quality.Â
Time Lost Battle Tuver
A temporary Battle Lost Tuver Amulet that last for 14 days can be purchased for event tokens during the reward stage of the respective seasonal event. The amulets differ for the two races.
Obtaining a monthly Tuver amulet gives an achievement. This is available for players of level 3 and above.
The achievement progress can be checked in the "Seasonal" category in Achievements.
To summon the Time-Lost Battle Tuver to ride on it or to let it join a fight you need to have at least riding skill level 2.
For riding on it, it
will consume 1 Sack of Food per location travelled.
allow you to travel 50% faster
allow you to carry 8 more items
When summoned to a fight it has access to the following skills:
Unstoppability: This mount is not affected by Shackles of Powerlessness, which would otherwise prevent it from using skills in fights.
Rabbit Hole Generator
Both a permanent Amulet of Wandering and Rabbit Hole Generator can be purchased for event tokens during the reward stage of the respective seasonal event.Â
Purchasing your first Unstable Rabbit Hole Generator grants you the item at level 1. Buying further Generators increases the level of yours.
Obtaining an Amulet of Wandering gives an achievement. This is available for players of level 3 and above.
Each amulet allows you to save different locations. You can only save a location of your own race.
Upon saving a location all Amulets of wandering will be on cooldown. The cooldown is reset each Monday.
Each location has a specific code which is saved in the Rabbit Hole Generator. Check the description of the Generator and the Amulets of Wandering to see which location you will teleport to when using the Generator.
To save a location you need to be at the location and use the respective Amulet of Wandering. Attempting to use the wrong amulet will display an error message. Trying to use an amulet in the location of the enemy race will not save it but still put the amulets on cooldown.
When using the Rabbit Hole Generator there is a random chance of receiving a Rabbit Pouch. The chance of receiving one is increased for higher level Rabbit Hole Generators.
For opening a Rabbit Pouch you are guaranteed to get:
Food of the current Month 45 pcs.
Random Gift 1 pc.
And one option from the following list at random:
Faulty Efril Crystal 10 pcs.
Bringer of Evil Skull 15 pcs.
An Old Fossil 3 pcs.
Bubbly Metal 10 pcs.
Ragtikron Leather 15 pcs.
Fire Flower 12 pcs.
Imp Combo-Cube 2 pcs.
Cuckoo Flowers 7 pcs.
Idalle 2 pcs.
Crystalline Coal 2 pcs.
Efril 8 pcs.
Crystals of Truth 20-50 pcs.
A Rarity Fossil 7 pcs.
Evil Eye 5 pcs.
Leather Scraps 10 pcs.
Valuable Gnome Coin 1 pc.
Mark of the Defender of Faeo 2 pcs.
Mark of the Fearless Warrior 2 pcs.
A Relict Fossil 3 pcs.
Spark of the Heavenly Fires 1 pcs.
Crystallized Ash 2-5 pcs.