Devout worshippers of Death, the Reaper, the Devil, and all that brings about ruin and despair, priests that fall under this domain are blessed by the powers of negative energy and forces that cause death.
Death Domain Holy Powers (Spells)
Priest Level Holy Powers
1st False Life, Ray of Sickness
3rd Blindness/Deafness, Ray of Enfeeblement
5th Animate Dead, Vampiric Touch
7th Blight, Death Ward
9th Antilife Shell, Cloudkill
Bonus Proficiency
When the you choose this domain at 1st level, you gain proficiency with Martial Weapons.
Reap
At 1st level, the Priest learns one Necromancy natural ability (cantrip) of his or her choice from any spell list. When the Priest casts a Necromancy cantrip that normally Targets only one creature, the spell can instead target two creatures within range and within 5 feet of each other.
Channel Divinity: Sudden Decay
Starting at 2nd Level, the Priest can use Channel Divinity to destroy another creature’s life force by touch.
When the Priest hits a creature with a melee Attack, the Priest can use Channel Divinity to deal extra necrotic damage to the target. The damage equals 5 + twice his or her Priest level.
Withering Grasp
Starting at 6th level, the priest’s ability to channel negative energy becomes more potent. Necrotic damage dealt by the character’s Priest Holy Powers and Channel Divinity options ignores Resistance to necrotic damage.
Siphoning Strike
At 8th level, the Priest gains the ability to infuse his or her weapon strikes with necrotic energy. Once on each of the priest’s turns when he or she hits a creature with a weapon Attack, the Priest can cause the Attack to deal an extra 1d8 necrotic damage to the target. When the Priest reaches 14th level, the extra damage increases to 2d8.
Improved Reap
Starting at 17th level, when the Priest casts a Necromancy holy power (spell) of 1st through 5th Level that Targets only one creature, the holy power can instead target two creatures within range and within 5 feet of each other. If the holy power consumes its Material Components, the Priest must provide them for each target.