Dragon Style
This brawling style can be best described as a fierce style that emulates the pride and might of a dragon. This style uses a mixture of Unarmed Strikes and Weapon Attacks. Users of the dragon style are fierce fighters that crush and pulverize their enemies with raw strength, guided by the wrath of a dragon spirit surrounding them. Very few have ever lived to see this style used at its full potential.
Dragon Stance
Starting at 3rd level, your limbs are surrounding by the aura of a mighty dragon. when you damage a target with an unarmed strike or bruiser weapon attack, you can change the damage type to fire, cold, or lightning.
Dragon's Breath
Also at 3rd level, when you take the Attack action on your turn, you can spend 1 Fury point replace one of the attacks with a burst of draconic energy in either a 15-foot cone or a 30-foot line that is 5 feet wide (your choice). Choose a damage type: fire, cold, or lightning. Each creature in the area must make a Dexterity saving throw against your Fury save DC, taking damage of the chosen type equal to two rolls of your Scrapper die on a failure, or half as much damage on a success.
At 11th level, the damage of your breath increases to three rolls of your Scrapper die.
Thunderous Leap
At 6th level, you gain the blinding speed of a dragon. When you use Brute Force, instead of taking the shove attack or Dash action, you can teleport up to 30 feet toward a point you can see and gain advantage on your next attack.
Conqueror of Three Worlds
At 11th level, you are able to emit a larger blast of draconic energy.
As an action, you can expend 2 Fury points to hit the ground, where it erupts everything around you with energy for a brief but deadly instant.
Any creature of your choice within 20 feet of you must make a Dexterity saving throw against your Fury save DC. A creature takes fire, thunder, or lightning damage equal to two scrapper die + your Constitution modiifer on a failed saving throw, and half as much damage on a successful one.
At 17th level, when you enter into your frenzy using Thrill of the Fight, you surround yourself with an aura of draconic spirit energy for 1 minute. You shed bright light in a 30-foot radius and dim light for an additional 30 feet from this aura. You can extinguish or restore the light as a Bonus Action. You gain the following abilities while this effect is active:
If an enemy you can see hits you with an attack within 30 feet, you can use your reaction to deal a Scrapper die in fire, cold, or lightning damage to them.
When you damage a creature with your Dragon's breath, the energy clings to the target if they failed the save. At the start of each of the creature’s turns, it takes damage of the type dealt equal to one roll of your Scrapper die. At the end of its turn, the creature can repeat the save, ending the effect on itself on a success.