Looking from the team stats, MIA was great at prevent, as evident by their prevent numbers and also coming second in P/HA. WTP had the edge in tags, returns, and pups, which makes sense since Homie led the week in returns and tags and WRIG likes pups. The main difference that I can see was the Score rates, with MIA having a 6.75% score, but WTP almost doubling that with 12%. That's the reason why MIA lost and WTP won. I can chalk our low score% up to smart game-sense from WTP ; they were always getting ahead and usually had three in base before we could communicate blocks. I can also say I'm not really good at holding blocks because I have a weak ball, so that's not fun. WTP also had a marginally better F/G and had more good handoffs than us, but MIA had more hold but more pops as well.
From Table B, MIA actually had the lowest team KD at 0.90, which probably meant that we had a lot of pops, which we did. 187 pops is the 5th most team pops this week. Other than that, MIA had a strong P/R number at 11.67, ranking 3rd, which is usually how it is when you rack up a ton of prevent. The biggest abnormality was MIA's Spark%, which was at a whopping 96.43%. That means that out of our 12 total caps, 11 of them were the result of self-produced grabs. It's a little worrying, because we only had the 7th most good handoffs, so the offense might not be working that well together or we're making a lot of solo grabs that end up resulting in flaccids. But it's still a huge number, so it warrants some mention. WTP had hte edge in Chain% with 76%, so that's a nice stat as well. WTP seemed pretty average in every stat, but they led MIA in almost every category in Table B, so they got the job done. I really want to see what the stats would look like if we removed G2H1 though.