Skills in this category are use when interacting with the technology of the world. Skill names followed by an asterisk (*) indicate that the skill may be purchased multiple times at the same cost.
Identify Tech
SP: 5
This skill allows the character to examine an item and determine if it is technological in nature. Technological items can appear mundane to the untrained. A three count action is required to perform this examination.
This skill also allows the character to examine an item and specifically determine what the technological item does. Identify Tech can also be used to specifically determine the nature of Morpheus Tech. A sixty count action is required to perform this examination.
This is also required to perform Morpheus Tech surgeries at level 5 Medic
Signature Call: Identify Tech
Engineering*
SP: 5
This skill allows the character to perform feats of Engineering. Engineering is a role play event that allows a character to modify or combine technological items.
Engineering may be purchased multiple times for a maximum of five total purchases.
Spending 10 minutes of work and (the CP value x 5) credits, a character skilled in Engineering may repair a single shattered Technological item that does not require a skill to use.
Engineering can be used to create new items by modifying or combining existing items with a Plot referee present. By default, Engineering a new item has a failure rate of 40%, takes one hour, and has a 5% chance of critical failure and critical success. Each point of Engineering in excess of the difficulty of the item decreases failure rate by 10%, time by 10 minutes, and increases chance of critical success by 5%. Likewise, each point of difficulty beyond the character’s Engineering increases failure rate by 20%, time by 10 minutes, and chance of critical failure by 5%. The failure chance is further reduced by 2% per point of Dexterity or Intelligence the character has; the relevant stat is chosen by the player at the start of the Engineering process. At the conclusion, the Plot referee will have the player roll percentile (d100) and let them know the result of their Engineering.
Use High Tech
SP: 2
This ability represents the connection that these creatures have with tech. Having that connection and being able to understand tech allows characters with High Tech to use “High Tech" (HT) type items, found in the items rule book here(TBD). Without this ability, High Tech items are beyond a characters ability to use.