Type: Machine
Hit Points ✯✯✰✰✰
Attack Power ✯✯✰✰✰
Mobility ✯✯✰✰✰
Utility ✯✯✯✯✯
Learning Curve ✯✯✯✰✰
Bigfoot, often abbreviated BF, is a bomb volleying monster truck mobile. Bigfoot is a quintessential utility mobile boasting the best standard land destruction ability in the game and shots that perform powerfully with items and clouds. As its corresponding drawback, Bigfoot deals sub-par damage when it cannot access items or clouds and can be limited if it does not have a worthwhile bungee opportunity. Furthermore, Bigfoot is part of the bulk of mobiles in the second-lowest HP class. Bigfoot's land destruction shot is central to its mastery and requires a moderate amount of precision to land in the sweet spot, meaning proper Bigfoot usage is moderately above average in terms of difficulty. Bigfoot makes for an ideal partner for a number of tanks including, Grub, IceBall, Raon, and Dark Raon.
For S1, Bigfoot fires three explosive bombs from its missile battery which arc through the air in slightly offset trajectories. Once contacted with a mobile, totem, or the ground, they will explode for mild damage in the 180-200 range. When contacting the ground, they will each destroy massive amounts of land. If in the air long enough, such as when fired at a high power and angle, the bombs will transform and cause extra land destruction. Adjustment of the angle and power of this shot will change the angles and landing locations of the bombs in relation to one another and cause different patterns of land destruction. Generally, a medium-to-high arcing S1 that lands such that the outer-most bomb lands directly in front of the target on the ground will create a massive pit into which the target will be sunk into, or bunged out underneath if the land is shallow enough. At low angles, except when 'shotgunned' at short distances, the bombs are spread wide and will not all strike one target.
Bigfoot's S2 launches five arcing bombs from its missile battery in a tight formation which will explode when contacting a totem, mobile, or land. The bombs will cause minimal land destruction. When all bombs strike a target, it will deal modest damage of around 200-220. S2 is primarily used in absence of a reasonable bungee opportunity with S1. While S2 only does relatively small amounts of damage by itself, it is one of the strongest weapons when used through lightning or Thor clouds because each of the bombs trigger the cloud independently.
Bigfoot's SS is a single cluster-bomb missile that will, after traveling just beyond its trajectory peak, release a shower of a dozen or so small bombs in a wide array. The damage output of this shot varies widely with how many of the bombs strike the target (generally speaking, the closer the bombs are released to the target, the more will hit, and vice versa). On average, it will deal around 300-350 damage but can deal significantly more with a close release. The spraying arc can also be used to strike multiple targets for solid damage on each, or be used through clouds for often powerful and chaotic effect. If the missile strikes an object before the release is triggered, it will not release the bomb shower and deal negligible damage.
1. S2 can be used as a powerful bunging alternative on stages with ground-laser clouds. With an accurate shot through this cloud, S2 will trigger a laser under the target for each bomb and will create a deep cut into the ground under the target, which can frequently drop them down for a knock out. For best results, one should try to aim such that the bombs fall into the ground underneath the target. This cuts extra land out from under them compared to landing the bomb directly on the target.
2. When releasing SS through clouds it is important that the missile releases the bomb shower directly above the desired cloud to ensure that each bomb passes through the cloud.
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