Type: Machine
Hit Points ✯✯✰✰✰
Attack Power ✯✯✯✯✰
Mobility ✯✯✯✰✰
Utility ✯✯✰✰✰
Learning Curve ✯✯✯✰✰
Adum is a spiderbot mobile who summons Thor using guides launched from its cannon. Adum is considered the companion mobile of Aduka, who also utilizes Thor, as when the two are paired together, they can both build Thor's experience and quickly take advantage of its very high damage-output at max level. Whether with Aduka or alone, Adum can deal solid damage, which will become exceptionally high damage if it can survive long enough to see Thor to max level. Adum has average HP and while it cannot destroy very much land, it can circumstantially create powerful effects through clouds and has average pairing with item usage. There are some challenges involved in coordinating Thor's development and working around opponents hiding in cover from Thor, and each of Adum's shots feature multiple rounds which require different angles to align properly, making a Adum intermediate in difficulty of use.
For its S1, Adum launches three bombs in an arc, following in succession, which will detonate for low damage and land destruction when contacting a mobile, totem, or land. While S1 does moderate damage, around 190-210, 100% of this damage is contributed toward Thor's experience. For the first one or two turns of a match, S1 will generally be preferable to S2. When launched at a low angle, all three bombs will follow the same path; the higher the pitch of the shot however, the wider the bombs will spread from each other. Any time the target is out of reach of Thor, or cannot be shot at with a high angle, S1 will be preferable.
Note: For further information on Thor, see the corresponding section in the Glossary.
S2 fires four guides in an arc. Where the guides contact a mobile, totem, or land, they will deal a small amount of damage directly, and then Thor will fire a laser at each. The damage output of S2 is dependent upon the level of Thor when it is used. At level 1, it will deal only around 150-170 damage. At Maximum level, it will deal around 280-300 damage. The individuals Thor-guides will align when fired at a high angle and power, but spread significantly at low angles and powers. Unlike with S1, only a portion of damage dealt by S2 will increase Thor's experience.
Note: For further information on Thor, see the corresponding section in the Glossary.
SS fires three guides in succession that each summon a powerful Thor laser. It is similar to S1 in that a low angle is required to align the guides and they spread at high angles, and it is similar to S2 in that the guides deal contact damage (generally shield breaking) and primarily rely on Thor for its damage. At maximum level, this attack will do around 500-600 damage.
Note: For further information on Thor, see the corresponding section in the Glossary.
1. The more Adums and Adukas that are involved on a team, the more quickly Thor will be leveled up, providing a steady flow of S1s. Correspondingly, the faster Thor reaches Max level, the sooner Adum and/or Aduka may take control of match by unleashing Thor's high damage. In 2v2 Score, each player on a team may have one Adum and one Aduka, meaning the first four mobiles on that team will be able to build and take advantage of Thor.
2. Adum's S2 bombs will typically stay almost entirely converged when fired at a very high angle, with some spread occuring at low and middle range angles, however, when launched at unusually great distances (such as through tornadoes), even with a high angle, the spread will become wide and inconsistent.
3. Adum's S2 can naturally shield-break without item or cloud assistance, making it the only machine type mobile who can do this consistently.
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Additional Credits:
NSPlayer
Law
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