Ogres are the Hyper Evolution of Brutes, belonging in the Hyper Evolved tier. They are powerful melee and ranged combatants with grappling capabilities.
Spawning
Hyper Evolved from a Brute when it obtains at least 7 Evolution Points and its 10 minute Evolution timer expires. Once it does, it will Hyper Evolve into an Ogre.
Can be spawned by Challenge Watchers as a special mob during a Challenge Raid.
Can be spawned by Vigils during the third wave of a Vigil Raid.
Can be spawned by the Reinforcement System.
Unique Behavior
When an Ogre deals melee damage, there's a 20% chance all players within its AOE will be devoured, in which they'll be forced into crawl mode inside of the Ogre's mouth while continuous damage is dealt to them. Players can escape by dismounting.
Once an Ogre has dealt regular melee damage two times to the same target, it'll rapidly swing its tail and hit the target with it, inflicting Nausea I for 5 seconds and dealing 5 knockback. If an Ogre kills an entity with its tail, its model will change to appear to have an infected impaled on its tail spikes. This is purely cosmetic.
Every 10 seconds while an Ogre has a target within direct line of sight, it'll swig its tail to throw between 1 to 3 blocks from beneath it towards the target as projectiles. Ogres can throw blocks with a hardness of up to 4. The damage block projectiles do is calculated by the following equation: 10 * [block hardness].
Every 2 seconds while an Ogre has a target, it'll check for any Infected and Evolved near the Ogre's hitbox. Any found will be thrown towards the target by the Ogre and granted Slow Falling I for 10 seconds.
Used to obtain Reinforced Blood Samples via Syringes.
Behavior
Ogres are hostile to most non-Spore mobs, with the exceptions being Animals and Fish (unless Should attack Animals is enabled via the Config) and mobs included in the Mobs Not Targeted blacklist within the Config.
Ogres inflict Mycelium Infection I for 30 seconds when dealing melee damage.
Capable of breaking blocks with a hardness of 3 or lower.
Cannot ride Boats.
Can perform short dashes in liquids to pursue a target.
Ogres have a 5% chance to drop a Scent upon death unless they are freezing.
Ogres will create Nests.
Can fall from up to 8 blocks before taking fall damage.
Ogres have 1.0 knockback resistance, meaning they can't be knocked back by attacks.
Melee attacks of Ogres have an AOE.
Ogres can see targets through walls if they are closer than 10 blocks.
Able to utilize Kill Points to grant themselves buffs.
Present a weakness to the cold.
Ogres are not influenced by Horde Mentality; they are lone hunters. However, Infected, Evolved (excluding Chargers), Bairns, Scampers, and Gastgebers will attempt to pair up with them.
Ogres can be Linked.
Are affected by the Despawning System.
Will despawn during Proto World Modifier if they are at least 256 blocks away from a player.
Are not affected by Vanilla Despawning.
In regards to Frostbite, have a Body Heat of 3 and Enum Percentage of 5%.
Related Advancements
Drops
Armor Fragment (80% chance for 12 - 22)
Claw Fragment (80% chance for 5 - 15)
Mutated Fibre (70% chance for 12 - 34)
Mutated Heart (50% chance for 1)
Ogre
Statistics
HP: 100 (x50 hearts)
Armor: 12 (x6 bars)
Melee Damage: 20 (x10 hearts)
Ranged Damage: Variable
Damage Cap (Hard Difficulty): ~33.3 (x~16.6 hearts)
Follow Range: 32 blocks
Move Speed: 0.27
ID: spore:ogre
Threat Level: Very High
Trivia
Some of the Ogre's abilities were partially taken from a suggestion made by @lightigivhi in the Spore Asylum Discord server, though the original suggestion was changed a lot and isn't credited as the original Ogre suggestion.
The Ogre's model is based on gorillas and dinosaurs.
The Ogre's mouth is inspired by the Assimilated Bear from Scape & Run: Parasites.
When the Ogre was originally modeled, at the time, the Brute didn't have a tail. However, some of its older models did have a long tail. Due to this, it's likely the mod creator wanted a tail on the Ogre's model as a reference to the older models of the Brute (though, the Brute later had a tail re-added to its model, effectively nullifying this trivia).
The Ogre's model is named "WHATareyoudoinginmySWAMP" in BlockBench, obviously a reference to the movie Shrek.
When an Ogre swings its body to hit a target with its tail, it can sometimes swing so fast it won't visually appear to have done the ability.
Gallery
An Ogre devouring a player.
A picture posted in the Discord server teasing the Ogre before it was released.
A WIP texture of the Ogre. It was changed to fit with the rest of the Hyper Evolved.
Scrapped concept art of the Ogre (made by @zamnbug2).