Wiki is currently undergoing a revamp! If you see some pages that are more polished, it means they've been revamped.
Contents
Altered Spleen
Scan Info: "An abnormally enlarged organ from an infected creature, swollen with highly oxygenated blood, modified by the infection to maximize survival by flooding the system with adrenaline in an instant."
Usage: Altered Spleens are required to create Flesh Chestplates and Corrosive Reagents. They are also a body part and can be used when crafting Biomass.
Obtaining: Dropped from Stalkers, Wendigos, and Braureis. They are also dropped as rewards from a Challenge Watcher raid. They are also dropped by Organite Blocks. They are also found in organ BCUs from various structures.
Related Advancements: Spore, Altered Spleen
Stack Size: 64
ID: spore:altered_spleen
Alveolic Sack
Scan Info: "A large lung like organ, filled with millions of contorted alveoli. These warped lungs seem to serve an alternate purpose, it can now diffuse noxious toxins from the host into the air."
Usage: Can be placed on the ground as a block. Is purely for decoration. Alveolic Sacks are required to create Milky Sacks, Flesh Chestplates, and Reconstructed Elytrons. They are also a body part and can be used when crafting Biomass.
Obtaining: Dropped from Braiomils and Brotkatzes. They are also dropped by Cancerous Lungs and Organite Blocks. They are also found in organ BCUs from various structures.
Related Advancements: Spore, Alveolic Sack
Stack Size: 64
ID: spore:alveolic_sack
Armor Fragment
Scan Info: "Skin fragments hardened with layers of keratin and veined with invasive fungal growths, these fragments possess a unique blend of flexibility and durability."
Usage: Armor Fragments are required to create Armor Plates, Living Cores, Wings, Infected Greatswords, Plated Helmets, Plated Chestplates, Plated Leggings, Plated Boots, and Hardening Agents. They are also a body part and can be used when crafting Biomass.
Obtaining: Dropped from Evolved (excluding Bloaters, Conductors, Chemists, and Inebriaters,) Hyper Evolved, Scampers, Gastgebers, Specters, Reapers, Vanguards, Infested Constructs, Calamity Limbs, Umarmers, Usurpers, Braureis, Proto Hiveminds, and Calamities. They are also found in organ BCUs from various structures.
Related Advancements: Spore, Armor Fragment
Stack Size: 64
ID: spore:armor_fragment
Cerebrum
Scan Info: "The altered brain of an infected creature, its higher-thinking zones reduced to scarred tissue while in return it presents a high sensitive(sic) to electrical and magnetic fields."
Usage: Can be placed on the ground as a block. Is purely for decoration. Cerebrums are required to create Nerves and Flesh Helmets. Also is a required part in Zoaholics.
Obtaining: Dropped from Infected Villagers, Infected Diseased Villagers, Infected Wandering Traders, Infected Witches, Infected Pillagers, Leapers, Slashers, Spitters, Volatiles, Howlers, Stalkers, Brutes, Conductors, Infected Vindicators, Infected Evokers, Wendigos, Hexenmeisters, Experiments, Braureis, Proto Hiveminds, Hivetumors, and Calamities. They are also dropped by Outpost Watchers. They are also found in organ BCUs from various structures.
Related Advancements: Cerebrum
Stack Size: 64
ID: spore:cerebrum
ID: spore:cerebrum_block
Claw Fragment
Scan Info: "The jagged remnants of an infected creature's natural weaponry. These splintered claws are infused with minerals scavenged from the host's body, giving them an unnatural resilience."
Usage: Claw Fragments are required to create Claws, Fleshy Claws, Hardened Binds, and Refining Agents. They are also a body part and can be used when crafting Biomass.
Obtaining: Dropped from Evolved (excluding Bloaters, Slashers, Spitters, Howlers, Brutes, Nuckelavees, Conductors, Chemists, Inebriaters, and Infected Vindicators,) Hyper Evolved, Bairns, Gastgebers, Specters, Reapers, Vanguards, Stahlmorder Arms, and Stahlmorders.
Related Advancements: Spore, Claw Fragment
Stack Size: 64
ID: spore:claw_fragment
Corrosive Sack
Scan Info: "A gland of some sort secretes(sic) a very acidic substance that smells foul. It is possibly a recycle gastric gland from the digestive system however,(sic) it is far too mutilated to properly identify its original form."
Usage: Corrosive Sacks are required to create Sicken Tumors, Concentrated Acid Vials, Infected Rapiers, Corrosive Reagents, and Serrated Reagents. They are also a body part and can be used when crafting Biomass.
Obtaining: Dropped from Spitters, Usurpers, and Leviathans. They are also dropped as rewards from a Challenge Watcher raid. They are also dropped by Corrosive Tumors.
Related Advancements: Spore, Corrosive Sack
Stack Size: 64
ID: spore:corrosive_sack
Fang
Usage: Fangs are required to create Voracious Reagents.
Obtaining: Dropped from Braiomils, Nuckelavees, Brotkatzes, Wendigos, Reapers, and Howitzers. They are also dropped by Fang Lumps.
Stack Size: 64
ID: spore:fang
Innards
Usage: When right clicked, they will disappear, adding a few items into the player's inventory. These items were inside of the intestines. Innards can drop bones, rotten flesh, Tumors, Mutated Fibers and rarely golden apples. When right clicked on a block, it can be placed on the ground as a block. Is purely for decoration.
Innards are required to create Meaty Sausages, Acidic Assassins, Bile Blasters, Mycelial MistMakers, Flesh Chestplates, Gastric Reagents, and Voracious Reagents. They are also a body part and can be used when crafting Biomass. Also is a required part in Zoaholics.
Obtaining: Dropped from Griefers, Leapers, Brutes, Volatiles, Mephitics, Gastgebers, Specters, Reapers, Vanguards, Infested Constructs, and Howitzers. They are also dropped by Organite Blocks. They are also found in organ BCUs from various structures.
Related Advancements: Spore
Stack Size: 64
ID: spore:innards
Mutated Fibre
Scan Info: "A grotesque blend of muscle tissue intertwined with dense fungal hyphae, creating a material that is both unnaturally strong and flexible."
Usage: Mutated Fibres are required to create Fleshy Bones, Fleshy Claws, Dense Muscles, Hardened Binds, Armor Plates, Living Cores, Fiber Stew, Fleshy Ribs, Heart Pies, Meaty Sausages, Organoid Soup, Infected Knifes, Infected Rapiers, Infected Sabers, Infected Scythes, Flesh Helmets, and Symbiotic Reagents. They are also a body part and can be used when crafting Biomass.
Obtaining: Dropped from Infected (excluding Infected Scientists,) Evolved, Hyper Evolved, Experiments, Bairns, Scampers, Gastgebers, Specters, Reapers, Vanguards, Infested Constructs, Claws, Hexenmeister Claws, Calamity Limbs, Mounds, Umarmers, Usurpers, Vigils, Braureis, Proto Hiveminds, Hivetumors, and Calamities. They are also dropped by Organite Blocks. They are also found in organ BCUs from various structures.
Related Advancements: Spore, Mutated Fibre
Stack Size: 64
ID: spore:mutated_fiber
Mutated Heart
Scan Info: "An enlarged strengthen(sic) heart, it has developed a membrane capable of producing new blood and stem cells. Seems to have grown a few more chambers."
Usage: Can be placed on the ground as a block. Is purely for decoration. Mutated Hearts are required to create Living Cores, Heart Kebabs, Heart Pies, Infected Knifes, and Symbiotic Reagents. They are also a body part and can be used when crafting Biomass. Also is a required part in Zoaholics.
Obtaining: Dropped from Infected (excluding Infected Scientists,) Evolved, Hyper Evolved, Experiments, Bairns, Scampers, Gastgebers, Specters, Reapers, Vanguards, Infested Constructs, Umarmers, Usurpers, Vigils, Braureis, Proto Hiveminds, Hivetumors, and Calamities. They are also dropped by Organite Blocks. They are also found in organ BCUs from various structures.
Related Advancements: Spore, Mutated Heart
Stack Size: 64
ID: spore:mutated_heart
Organoid Membrane
Scan Info: "A thick membrane torn of(sic) the grotesque husk of an organoid creature ,(sic) it presents cancerous levels of cellular regeneration(sic)"
Usage: Organoid Membranes are required to create Dense Muscle and Organoid Soup.
Obtaining: Dropped from Organoids.
Related Advancements: Spore, Organoid Membrane
Stack Size: 64
ID: spore:organoid_membrane
Shield Fragment
Usage: Shield Fragments are required to create Infected Shields.
Obtaining: Dropped from Protectors.
Stack Size: 64
ID: spore:shield_fragment
Sickle Fragment
Usage: Sickle Fragments are required to create Infected Sickles. They are also a body part and can be used when crafting Biomass.
Obtaining: Dropped from Slashers. They are also dropped as rewards from a Challenge Watcher raid.
Related Advancements: Spore
Stack Size: 64
ID: spore:sickle_fragment
Spike
Usage: Spikes are required to create Infected Maces and Serrated Reagents.
Obtaining: Dropped from Verdathorns.
Stack Size: 64
ID: spore:spike
Spine Segment
Usage: Spine Segments are required to create Spines, Calcified Tumors, Infected Sickles, Plated Helmets, and Plated Leggings. They are also a body part and can be used when crafting Biomass.
Obtaining: Dropped from Infected Villagers, Infected Diseased Villagers, Infected Wandering Traders, Infected Witches, Infected Pillagers, Leapers, Slashers, Spitters, Volatiles, Howlers, Stalkers, Brutes, Infected Vindicators, Infected Evokers, Wendigos, Plagued, Braureis, Proto Hiveminds, and Calamities. They are also dropped by Outpost Watchers.
Related Advancements: Spore
Stack Size: 64
ID: spore:spine_fragment
Tendons
Usage: Tendons are required to create Wings, Tendon Gum, Infected Bows, Infected Crossbows, Flesh Chestplates, Flesh Leggings, Flesh Boots, and Reconstructed Elytrons. They are also a stitching material and can be used when crafting spore weapons and armor. They are also a body part and can be used when crafting Biomass.
Obtaining: Dropped from Griefers, Leapers, Brutes, Groberfubs, Gastgebers, Specters, Reapers, Vanguards, Infested Constructs, Howitzer Arms, and Stahlmorder Arms. They are also dropped by Cancerous Claws. They are also found in organ BCUs from various structures.
Related Advancements: Spore
Stack Size: 64
ID: spore:tendons
The Eye of the Vigil
Durability: 1
Usage: When holding right click while holding a Vigil Eye and letting go, it will give all spore mobs (ignoring Abnormals) within a 128 block radius the Glowing effect for 30 seconds. It is a one-time use item.
Vigil Eyes are required to create Respirators, Vigil Eye Soup, and Infected Combat Pickaxes.
Obtaining: Dropped from Vigils. They are also dropped as rewards from a Challenge Watcher raid. They are also dropped by Outpost Watchers.
Stack Size: 1
ID: spore:vigil_eye
Tumor
Usage: Can be thrown as an explosive that deals damage and doesn't destroy blocks.
Tumors are required to create Bile Tumors, Frozen Tumors, Calcified Tumors, Sicken Tumors, and Mycelial MistMakers. They can also be cooked to create Roasted Tumor (in a Furnace or Smoker.)
Obtaining: Crafted with four Biomass and one Tumor to produce 4. Dropped from Griefers, Bloaters, Volatiles, Mephitics, Nuckelavees, Chemists, Inebriaters, Bioblobs, Sauglings, Scampers, Gastgebers, Specters, Reapers, Vanguards, Infested Constructs, Calamity Limbs, Siegers, Howitzers, Stahlmorders, Hohlfressers, and Hindenburgs.
Stack Size: 16
ID: spore:tumor
Wing Membrane
Scan Info: "A thin, leathery membrane torn off the wings of an aerial threat, it feels very rough to the touch. You can feel an innumerable amount of tiny veins running throughout the tissue."
Usage: Wing Membranes are required to create Wings. They can also be cooked to create Fried Wing Membrane (in a Campfire, Furnace, or Smoker.) They are also a body part and can be used when crafting Biomass.
Obtaining: Dropped from Phayrie, Scavengers, Gargoyles, and Hindenburgs.
Related Advancements: Spore, Wing Membrane
Stack Size: 64
ID: spore:wing_membrane
Terrestrial Reforged Biomass
Usage: Terrestrial Reforged Biomass is required to create Dense Muscle, Amalgamated Roasts, Acidic Assassins, Bile Blasters, Mycelial MistMakers, and Living Leggings MK2s.
Obtaining: Dropped from Siegers, Howitzers, Stahlmorders, and Hohlfressers.
Related Advancements: Spore, Wing Membrane
Stack Size: 64
ID: spore:reforged_biomass_t
Aquatic Reforged Biomass
Usage: Aquatic Reforged Biomass is required to create Dense Muscle, Eldritch Sushi, Acidic Assassins, Bile Blasters, Mycelial MistMakers, and Living Boots MK2s.
Obtaining: Dropped from Gazenbreachers, Grakensenkers, and Leviathans.
Stack Size: 64
ID: spore:reforged_biomass_w
Airborne Reforged Biomass
Usage: Airborne Reforged Biomass is required to create Dense Muscle, Stuffed Abominations, Acidic Assassins, Bile Blasters, Mycelial MistMakers, and Living Chestplate MK2s.
Obtaining: Dropped from Hindenburgs.
Stack Size: 64
ID: spore:reforged_biomass_a
Acidimetric Gland
Scan Info: "A strange, new organ of no known origin. It produces a strong natural acid capable of eroding through pure steel. It still oozes..."
Usage: Acidimetric Glands are required to create Acidic Assassins.
Obtaining: Dropped from Stahlmorders, Hohlfressers, and Leviathans.
Related Advancements: Acidimetric Gland
Stack Size: 64
ID: spore:acidic_gland
Amalgamated Heart
Scan Info: "A massive, polychambered organ that seems to serve the same purpose as a heart; however, its size and functionality seems to have been expanded upon to a degree that has yet to be fully measured. It seems to be self- aware and sustaining, it still quivers."
Usage: Amalgamated Hearts are required to create Mycelial MistMakers.
Obtaining: Dropped from Siegers and Hindenburgs.
Related Advancements: Amalgamated Heart
Stack Size: 64
ID: spore:amalgamated_heart
Hyperbolized Liver
Scan Info: "The size of this liver has grown to a grotesque size, fusing with adjacent organs. Its original purpose to cleanse the host of noxious chemicals seems to have been repurposed into a means to collecting and storing such toxins. The gallbladder attached to the liver has swollen as well, producing bile to serve as a medium for these toxins to be utilized."
Usage: Hyperbolized Livers are required to create Bile Blasters.
Obtaining: Dropped from Howitzers and Gazenbreachers.
Related Advancements: Hyperbolized Liver
Stack Size: 64
ID: spore:hyperbolized_liver
Hypersuspensile Ligaments
Scan Info: "An interconnected network of hyphae and nerves operates the system of ligaments with a fine-tuned control despite the immense strength harbored by the ligaments and surrounding muscle."
Usage: Hypersuspensile Ligaments are required to create Living Leggings MK2s.
Obtaining: Dropped from Howitzers, Stahlmorders, Hohlfressers, and Grakensenkers.
Related Advancements: Hypersuspensile Ligaments
Stack Size: 64
ID: spore:ligaments
Prehensile Fins
Scan Info: "Massive semiaquatic fins severed off of a huge oceanic monstrosity. The membrane and bone structure offers unmatched flexibility and hydrodynamic movements."
Usage: Prehensile Fins are required to create Living Boots MK2s.
Obtaining: Dropped from Gazenbreachers, Grakensenkers, and Leviathans.
Related Advancements: Prehensile Fins
Stack Size: 64
ID: spore:fins
Gallery
A picture posted in the Discord server teasing the organ blocks before they were released.
Getting the Cerebrum block to render in-game.