111年國科技虚擬實境計劃 - 「多平台虛擬實境與可穿戴全身多點感壓互動於智能互動遊戲之有形人機介面與有形互動設計研究」
國際會議論文:
Pai-Hsun Chen*, Lu-Han Chen, Yin-Nan Wang (2023), "Integrating Mobile VR Tangible User Interface and 2D/3D Modularization Visual Objects in Developing Interactive VR Scenarios Design Prototype". The Sixth International Symposium on Computer, Consumer and Control (IS3C 2023) , June 30-July 3, 2023. Taichung, Taiwan [IEEEXplore]
Pai-Hsun Chen*, Yin-Nan Wang, Lu-Han Chen (2023), "A Pilot Study of Applying Machine Learning to Adjust the Content Generation and Personalization in Developing a Virtual Reality Hand Grip Strength Exergame Prototype ". The Sixth International Symposium on Computer, Consumer and Control (IS3C 2023) , June 30-July 3, 2023. Taichung, Taiwan [IEEEXplore]
Pai-Hsun Chen, "Integrating SDG Topics with Project-Based Learning and Design Thinking for an Instructional Design of a Virtual Reality Course". 6th IEEE International Conference on Knowledge Innovation and Invention 2023 (ICKII 2023). August 11-13, 2023. Sapporo, Hokkaido, Japan
- Pai-Hsun Chen (2022). Design of a Mobile Phone-based Head Mounted Virtual Reliaty Exergame for Full Body Motion Interactions by intertaing IOT Technology4th IEEE Eurasia Conference on IOT, Communication and Engineering 2022, Yunlin, Taiwan. Oct 28-30.
- Pai-Hsun Chen (2022). Developing Low-Cost Mobile Immersive System MA-VRIOT with Physical Activity Interactions by Integrating IOT Technology”. The 24th IEEE/ACIS International Winter Conference on Software Engineering, Artificial Intelligence, Networking and Parallel/Distributed Computing (SNPD2022-Winter) , Taichung, Taiwan, December 7-9, 2022