Battle 10 - New Threats

Battle a faction of pirates called the Nami who have stolen a TIE Defender prototype and its lead scientist, leading to the creation of more TIE Defenders in pirate hands. Meanwhile Admiral Thrawn develops a new starfighter designed to specifically combat the TIE Defender and the traitor Zaarin – the Missile Boat.

B10M1

B10M2

B10M3

Ransom

Description: Help recover the scientist who lead Zaarin's TIE Defender research program by tricking the Rneekii pirates.

Player Craft: Assault Gunboat

Default Warheads: Advanced Concussion Missiles

Rescue

Description: Protect the INT Red Claw from attack by Zaarin's forces until it can be repaired by a pair of Modified Corvettes.

Player Craft: Assault Gunboat

Default Warheads: Advanced Concussion Missiles

Under the Gun

Description: Protect a cargo transfer base from attack by pirates lead by the notorious Ali Tarrak.

Player Craft: TIE Advanced

Default Warheads: Advanced Concussion Missiles

B10M4

B10M5

B10M6

Missile Boat Diplomacy


Description: Capture as many TIE Defenders as you can that are aboard a Tarrak controlled Strike Cruiser.

Player Craft: Missile Boat

Default Warheads: Advanced Concussion Missiles

Rebel Assault


Description: Defend Vice Admiral Thrawn on the ISD Grey Wolf from a Rebel assault by completely destroying them.

Player Craft: Missile Boat

Default Warheads: Space Bombs

Eliminate TIE Defender Factory

Description: Destroy Ali Tarrak's TIE Defender manufacturing facility.

Player Craft: Missile Boat

Default Warheads: Advanced Concussion Missiles