Battle 10 - New Threats
Battle a faction of pirates called the Nami who have stolen a TIE Defender prototype and its lead scientist, leading to the creation of more TIE Defenders in pirate hands. Meanwhile Admiral Thrawn develops a new starfighter designed to specifically combat the TIE Defender and the traitor Zaarin – the Missile Boat.
B10M1
B10M2
B10M3
Ransom
Description: Help recover the scientist who lead Zaarin's TIE Defender research program by tricking the Rneekii pirates.
Player Craft: Assault Gunboat
Default Warheads: Advanced Concussion Missiles
Rescue
Description: Protect the INT Red Claw from attack by Zaarin's forces until it can be repaired by a pair of Modified Corvettes.
Player Craft: Assault Gunboat
Default Warheads: Advanced Concussion Missiles
Under the Gun
Description: Protect a cargo transfer base from attack by pirates lead by the notorious Ali Tarrak.
Player Craft: TIE Advanced
Default Warheads: Advanced Concussion Missiles
B10M4
B10M5
B10M6
Missile Boat Diplomacy
Description: Capture as many TIE Defenders as you can that are aboard a Tarrak controlled Strike Cruiser.
Player Craft: Missile Boat
Default Warheads: Advanced Concussion Missiles
Rebel Assault
Description: Defend Vice Admiral Thrawn on the ISD Grey Wolf from a Rebel assault by completely destroying them.
Player Craft: Missile Boat
Default Warheads: Space Bombs
Eliminate TIE Defender Factory
Description: Destroy Ali Tarrak's TIE Defender manufacturing facility.
Player Craft: Missile Boat
Default Warheads: Advanced Concussion Missiles