Battle 11 - Hunt for Zaarin

Armed with the new Missile Boat, the newly promoted Grand Admiral Thrawn attempts to bait the traitor Zaarin into revealing himself. However Zaarin is proving just as tactically adept as Thrawn when the tables are constantly turned and he threatens a top secret facility called the Vorknkx Project.

B11M1

B11M2

B11M3

Intercept Convoy

Description: Intercept and capture a convoy headed to Zaarin.

Player Craft: Missile Boat

Default Warheads: Heavy Rockets

Pre-emptive Strike

Description: Destroy a refitting base used by Zaarin as a marshalling area for his forces.

Player Craft: Missile Boat

Default Warheads: Space Bombs

Bait and Switch

Description: Grand Admiral Thrawn attempts to bait Zaarin with a convoy carrying the Missile Boat in hopes of ambushing him.

Player Craft: Missile Boat

Default Warheads: Advanced Concussion Missiles

B11M4

B11M5

B11M6

Unexpected Attack

Description: Despite the failure of our last ambush attempt, Grand Admiral Thrawn attempts to bait Zaarin with a more tempting target, but enemy forces have arrived earlier than expected!

Player Craft: Missile Boat

Default Warheads: Space Bombs

The Real Thing

Description: Thrawns plan is in jeopardy, you must now do your utmost to save the convoy from Zaarin's forces.

Player Craft: Missile Boat

Default Warheads: Advanced Proton Torpedoes

Protect Vorknkx Project

Description: A top secret research base that contains the mysterious Vorknkx Project is now under attack from Zaarin's forces.

Player Craft: Missile Boat

Default Warheads: Heavy Rockets

B11M7

Evacuate!

Description: Evacuate our personnel from the research bases and protect the project itself which is on board the Corvette Vorknkx containing the experimental cloaking device.

Player Craft: Missile Boat

Default Warheads: Heavy Rockets