Demonstrate proper overhand throwing mechanics.
Use XR (3D/AR/360°) to better understand and improve movement.
Analyze throwing technique using smartphone video + browser tools.
Compare personal movement to 3D XR models.
Identify biomechanical components of throwing: stance, step, rotation, release, follow-through.
Explain how XR can enhance skill acquisition.
✔ SHAPE Standards 1, 2, and 4
✔ ISTE Standards 1.1, 1.3, 1.6
✔ UDL checkpoints (representation, engagement, expression)