User Visibility

Configuration

In this tab you can configure whether and under what circumstances your users can view other users' locations when using your app.

By default, User Visibility is set to Invisible as this feature can severely compromise your users' privacy. If this is set to Visible, your users will always be able to view the location of other users through your app.

You can also determine an AFK-Timer which practically is the amount of time after which a motionless or logged out user is removed from the map for others. This value is project-wide and can be further modified and configured in the UE or Unity Plugins

Exceptions

If you wish to have the global visibility setting as Invisible but still wish your users to be able to view each other's position under specific circumstances, you can add Exceptions.

Similarly to Geofencing, you can define areas where users will be visible to each other by using ProjectTags. In the example below, a user will be able to view other users of your app when they are in a Cell containing the TourismPOI ProjectTag.

Tip: For Unreal Engine or Unity, you need to enable the module locally in the project provided by us.

Check out our Unreal Engine and Unity Plugins for more customization options and further elaboration on this feature. In the back-end you simply define the default rule and the ProjectTag exceptions but there's much more you can do through the Plugins.