UE Plugin

BP_Coala_Interface

Description

This blueprint handles the display of the the player interfaces.

Variables

Intern:

UIWidget:

private: Reference to player widget

UILoading:

private: Reference to loading widget

Player:

private: Reference to player.

Widget:

PlayerWidget:

Class for the player widget:

The widget must be lead by "WI_Player_Coala".

More information under "Creation of a Child Widget for POIs and User Interfaces"

LoadingWidget:

Class for the loading widget:

The widget must be lead by “WI_Loading_Coala”.

Setup:

ShowLoading:

Shows a loading screen at the start of the level.

Events

BeginPlay (default)

Shows a loading screen, if turned on in the setting "ShowLoading". Also adds the player interface widget to the screen. While the loading screen is shown, the player input will be turned off.

MapLoaded(From BP_coala)

Removes the loading screen. Activates the player input.

NewPlayerPostion(From BP_coala)

Routes the new player position to the player interface.