# Conference
Jang, Y., Kim, J., & Lee, W. (2017). Usability Evaluation of Educational Hardware Boards for Secondary Students in Physical Computing Education (Vol. 1, pp. 28–30). Presented at the The 1st International conference on Interdisciplinary research on Computer Science, Psychology, and Education, Da Nang, Vietnam.
장윤재, & 이원규. (2016). 2015년 개정 교육과정 중학교 정보 교과에 포함된 피지컬 컴퓨팅 교육 목표 분석 (Vol. 20, pp. 101–104). Presented at the 2016년 한국컴퓨터교육학회 동계 학술발표논문지, 순천.
Jang, Y., Lee, W., & Kim, J. (2016). An Analysis of Educational Tools for Physical Computing Education (pp. 1–2). Presented at the The 3rd International Conference on Small Medium Business, Vietnam.
An, Y., Lee, W., & Kim, J. (2016). An analysis of educational objectives for Physical computing using Bloom's Taxonomy of Educational Objectives in Secondary Curriculum (pp. 1–3). Presented at the The 3rd International Conference on Small Medium Business, Vietnam.
Jang, Y., Lee, W., & Kim, J. (2015). Development of Learning Difficulty Analysis Tool in Physical Computing Education (Vol. 5, pp. 89–90). Presented at the The 5th International Conference on Convergence Technology, Hokkaido, Japan.
Eom, K., & Lee, W. (2015). 피지컬 컴퓨팅 교육을 위한 보드 디자인. 한국컴퓨터교육학회 학술발표대회논문집, 19(2), 35–38.
Jang, Y., Lee, W., & Kim, J. (2014). A Study on Physical Computing based Programming Learning Considering Learning Motivation (Vol. 1, pp. 171–173). Presented at the The 1st International Conference on Information, System and Convergence Applications, Manila, Philippines.
# Journal
Jang, Y., Lee, W., & Kim, J. (2016). The Changes of Middle School Students’ Perception and Achievement based on the Teaching Method in Physical Computing Education. Indian Journal of Science and Technology, 9(24), 1–8. http://doi.org/10.17485/ijst/2016/v9i24/96058
Eom, K., Jang, Y., Kim, J., & Lee, W. (2016). Development of a Board for Physical Computing Education in Secondary Schools Informatics Education. The Journal of Korean Association of Computer Education, 19(2), 1–10.
Jang, Y., Lee, W., & Kim, J. (2015). Assessing the Usefulness of Object-based Programming Education Using Arduino. Indian Journal of Science and Technology, 8(S1), 89–96. http://doi.org/10.17485/ijst/2015/v8iS1/57701
Jang, Y., Lee, W., & Kim, J. (2015). Analysis of Pedagogical Usability about Tools in Physical Computing Education for Middle School Students. International Journal of Applied Engineering Research, 10(90), 636–641. Retrieved from http://www.ripublication.com/Volume/ijaerv10n90spl.htm