media -- payoff / challenge / game / math / plan / think / focus / closure ... ... ... []
* _ .. -- @ media / idea(s) / change(s) / theme(s) ? [:/] _
[] act(s) / new / education(s) /... / flow(s) [] (C)
experiment(s) party/story composition(s)
... ... ... brain(s) engine(s) script(s) create(s) narrative(s) impact(s) closure(s) ... ... ...
[] art / phrase(s) / technology / impact(s) / pattern(s) :: go ask cycle ? []
* - play / social(s) / machine(s) / method(s) / cycle(s) # ! @ Æ
draw(s) civic mission frame(s):: politic(s) / violence / chance(s)
play creative role(s):: ROAD GEM BRIDGE rumor move
strategy -- system(s) / fundamental(s) / conversation(s) / reference(s) / war(s) / poetic(s)
Orientation -- wait listen experience power exercise focus rest -- inspire road
Action :: ask [] [] tribe :: write screen -- zen ... observe silence retreat
reading(s) -- network(s) / terror(s) / evolution(s) / loop(s) / action(s) / awareness / space(s)
science -- WEIRD / educational / DRAW / exercise(s) / WAIT / power / math / brain / work / motion(s)
talk(s) -- ... find / technology / beach / guard / draw / lost / image / fun ... ...
education(s) -- mission(s) / ritual / experiment(s) / failure(s) / space(s) / reward(s) / respect / resource(s)
goal(s) -- adaptive / motion / natural / focus / find / magic / action / hope / experience ... ...
book(s) -- read / select / motion(s) / failure(s) / material(s) / fragment(s) / drill(s) / topic(s)
manifesto(s) -- ideology / struggle(s) / fugitive(s) / anarchist(s) / crime(s) / strike(s) / question(s)
crowd(s) -- essay(s) / opinion(s) / civil / violence / letter(s) / drama / rebel(s) / system / message
warfare -- interview(s) / personal / wave(s) / force(s) / struggle(s) / poll / design(s) / origin(s)
language -- politic(s) / task(s) / intellectual(s) / episode(s) / confession(s) / principle(s) / thinking
upside-down / current / cycle / stage :: trail(s) -- Æ
xx
campaign(s) against noise:: create / learn / observe / play / topical media