Alex NichiporchikA similar thing happened in Latvia in 2006/07. Too many software developers were graduating, and all of them were leaving the country. Local salary rates also plummeted because of too much talent available. You'd post a job and get a thousand applicants.
Outsourcing thrives in such environments.
The only way to standout in such situations is just to quit studying and start working. 4 years of experience is worth more than a diploma. The other 1000 students have the same diplomas, but not the experience. Portfolio is everything.
Rogier KahlmannSo Eline Muijres, DGG and Control: those Game Monitor reports that spoke of near unlimited growth were...bullshit. Don't be surprised about this mass unemployment. You created it yourself.
Tim SpaninksMy observations over the past few years are that this is a trend in a large number of western countries. With games becoming more and more mainstream, and widely covered in the media and on popular platforms such as Twitch and Youtube, the interest in ...See More
Tim SpaninksWould you be able to link this article to us by any chance? I'd love to check it out. Also as much as decent research on the matter would be greatly appreciated, from basic observation it seems obvious that 'supply' is rising at a rate far outstretching increase of 'demand' (if there even is an increase of 'demand').
Here you will read about experiences people in the Dutch game industry have had, so we can all understand how that made them feel. If it made someone feel bad about themselves, which usually was not intended, we can start reflecting on that. If it was good, it should happen more often! And, if you w…
Eline MuijresMy personal thoughts: - Not surprised about these numbers. Game programs are clearly popular for schools, but schools should connect more with the industry to know what is actually needed - These students will have to start their own companies or find work in other sectors (not necessary a bad thing... we could use more people in other sectors with knowledge of games) - The main challenge now is for companies to grow bigger. Business skills are necessary for that to happen. I'm excited to work together with Nyenrode to help connect game students with business students!
Stephan MeijerhofBut Yoeri Staal isn't the saturated market a problem that is global and affecting the (indie) game industry as a whole? The Dutch perspective is just a smaller moving part in that sense. Also, coming back to the original discussion, I have seen the sam...See More
Rogier KahlmannThe only proven successful way that we should teach this unfortunate generation, is to teach them skills like 'how to become a consultant', 'how to host an incubator' or 'how to organize your own award-show'. Everything else leads to unemployment.
Steven HondersIn a broad spectrum, it's not only the games industry and games studies that have these problems. Almost no one graduating from HBO or University gets a job within 2 years in the workfield that they studied for. Doesn't mean you shouldn't study, just means that you'll have to work really hard, be really good and be more flexible than a ballerina. Networking skills and work experience (through internships or own projects) is already important and will be even more so in the future. This is a first world problem, with people having easy access to higher education and the state forcing people to study and get a diploma.
Alastair BurnsGame dev courses are often very blinkered. There are of course some excellent institutions, but most are a bit shit. Shall we look at our industry from a different perspective? So many people just consider game development as entertainment. That aspect...See More
Niels SchippersTo me as a game art student this is something I have been afraid of all my study. Finding a job within the gaming industry will be very difficult. My school is of decent quality but I too have the feeling that to many people are being allowed to these ...See More
Emiel van DamOk, my €0,02 on this situation: I work at a commercial game development- and publishing company here in the Netherlands and I have to say that the skill level from MBO and HBO is not on par. Hyper specialization in the Big Two (Unity and UE4) is rife; ...See More
Niels SchippersWhat really grinds my gears is the fact that people are being told that if you like gaming then maybe working in the game industry might be something for you... Thats ridiculous ofcourse, hell I hardly play any games because I am to busy with other stuff that need attention.
Emiel KampenMisschien een beetje off-topic en misschien ben ik nog de enige die het wat kan schelen maar wanneer ga jij je gedrag een keer verantwoorden Rogier Kahlmann? Wat is de reden dat je zulke harde en persoonlijke opmerkingen maakt? Wat is de reden dat je d...See More
Molly CarrollWhen I was getting ready to go to college, I never had the assumption that I would have a job as soon as I was finished. I wouldn't exchange those 4 years for anything though because of the relationships created during that time, the ideas exchanged wi...See More
Arjen de JongMisschien is niet het enige probleem dat er te veel studenten afstuderen met wellicht onrealistische beelden van het werkveld of een tekortkomende skillset (wat als die dingen waar zijn zeker een probleem is).
Misschien is het ook een probleem dat het...See More
Tino KortThese "Game students" are mostly people who are not specialized though. I believe only the people with proper specialisation, a true passion for his/her specialisation, people skills and some marketing knowledge will get a job. It might seem frightening to see these numbers, but how many people change profession after graduation, or choose to work in a different field?
Yoeri StaalThere's no fixed line between "this is too wide" and "this is too narrow", so don't ask for it. But you should worry if we still need anyone doing "3D modeling and photo real texturing" in ten years.
Arsène Van de BiltYoeri Staal Not that I know, I went through most and they offer either Game Art or Game Development courses. Not "Game Design", a few might call it like that but there's the specialization in those 2 areas I mentioned earlier..
Niels SchippersThose are game art not game design, they are completely different things Lucas Harskamp. And who says mbo students are not competent at creating games... Rogier khalmann you are completly out of line ones again. Your like a virus...
Arsène Van de BiltLucas Harskamp Grafisch Lyceum Utrecht: Game Artist / Gamedeveloper, Grafisch Lyceum Rotterdam: Game Art / Media- en Gamedeveloper, ROC A12: Gamedeveloper. Maybe it was different in the past, I don't know about that.
Lucas HarskampI'm a ROC A12 graduate. I only learned programming there (although it was quite broad and very extensive; application, web and game development. Just write PHP/JS websites from the ground up, no wordpress or anything like that. The same went for gaming; just C++ with graphical libs or just plain OpenGL)
Stephan DuquesnoyWell as an argument in favor of unity being hard. Gamedesigners build prototypes and validate ideas, they do not build technology. It makes sense that their curriculum is focused on creating and validating ideas. And is less focused on technical specia...See More
Niels SchippersThe fact that you say that it is a bad thing that MBO students are also studying game art and development, as if they will overflow the industry. If you want this industry to grow then new people are needed with fresh ideas and innovative thinking.
Stephan DuquesnoyNiels, I find it highly insulting that you believe that innovative thinking and fresh ideas is in any way related to education level. Rogier did not write anything about the quality of mbo students, yet you assume they are worse then HBO, and they need...See More
Arsène Van de BiltNiels Schippers Haha. I'm sorry Niels, but I don't think there's a shortage of any kind of students studying anything game related. One could even say there are too many. We saw an increase of 130 new jobs in 4 years time, while this year alone 1350 new students will graduate. Where is the industry growth? Where are the new fresh innovative thinkers' games?
Rogier KahlmannYes, I find an increase in MBO students just as troubling as an increase game-academics. Maybe even less so as MBO/HBO students at least know how to make a game. But this is also another discussion.
Arsène Van de BiltNiels Schippers The game development specific skills they (were) taught (themselves) go wasted when they work in another field. Specific skills that they would benefit from in another field they lack. I don't see how this kind of in-efficiency does us any good. I know they can find other jobs, but it would be better if they didn't need to. You're saying it doesn't matter, which I don't think is a good stance on this.