No Limlt Hold Em

These rules are to be used in conjunction with ‘Robert’s Rules of Poker’. Where there is a discrepancy between these rules and Robert’s Rules of Poker, these rules shall take precedence.

Tom Brucato reserves the right to:

· Make decisions in the spirit of fairness, even if a strict interpretation of the rules may indicate a different ruling.

· Change these rules at any time before the first hand of the preliminary round is dealt. Any changes will be broadcast to all participants prior to the beginning of the tournament.

THE GAME

The game is No-Limit Texas Hold ‘Em.

GENERAL INFORMATION

1. Maximum number of players - 16.

2. Minimum number of players - 3.

3. Chip Value:

1. White 25

2. Red 50

3. Green 100

4. Blue 250

5. Black 500

BUYIN/REBUY/ADD-ON

1. The initial buy-in is $50. This will purchase 3,500 in tournament chips. These chips have no monetary value.

2. A player may add-on at any point in the tournament prior to the first hand of round 5. Each player is allowed up to 1 (one) add-on in this tournament.

3. Add-on are $25 and will purchase 1,750 in tournament chips.

SEATING

1. Table assignment and seating will be determined prior to the start of the tournament by random drawing. (However, the tournament director reserves the right to redraw the tables).

2. Button position will be determined by the random assignment of seat #1. Seat #1 will be the first to deal.

3. If we have in excess of 10 players at the start of this event we will use two tables.

4. If the tournament began with two tables, as soon as the remaining players equal 8, we will combine the two tables and have one table of 8 players.

5. When the difference in the number of players at the two tables is greater than 1 then a player must move from the bigger table to the smaller table. When a player is eliminated and a move must be made, the player ‘playing a hand’ in the same position (seat), relative to the left of the button (on the subsequent hand at each table) at the highest populated table must move to the eliminated player’s seat. The move must occur before the next hand is dealt at any table. For the purposes of this rule, a player is ‘playing a hand’ once all the blinds/antes have been posted and the dealer has begun shuffling (riffles the deck).A moved player will be dealt a hand at the start of the next deal and assume any obligation of the new seat including the posting of a blind or dealing.

BLINDS

1. The two players to the left of the dealer are required to post “blind” bets before seeing their cards. The 1st is the SB and the 2nd is the BB.

2. If the SB is knocked out, the button essentially goes into his empty seat.

3. If the BB is knocked out, then the BB moves on to the player who would have had it next and there isn’t a SB on this hand (SB moves into the empty seat). On the following hand, the button would wind up in the empty seat. The player who just had the BB would have SB, and the BB moves on normally to the next player.

4. When play is down to two players, figure out who would get the BB next if nothing had happened. He will be the BB on the next hand. The SB is always on the button and the other player is the BB.


TIMER USE AND BREAKS

A timer will be used to time the blind progression. When the timer expires, it should be immediately restarted. The next hand will be dealt at the new blind level. For the purposes of this rule, a hand is considered currently in play once the all blinds are posted AND the dealer has begun shuffling (riffles the deck).

The timer is stopped during breaks. No additional hands at any table should be started during such a break although hands already in progress should be completed.

THE DEAL

The player to the right of the dealer may be given the right to cut the deck before the cards are dealt.

The dealer is responsible for making sure that all bets have been called before dealing each round of card(s).

Order of the deal:

1. Dealer deals two cards (one at a time) face down to each player.

2. Betting round 1 occurs.

3. Dealer burns one card and deals 3 cards (flop) in the middle of the table face up.

4. Betting round 2 occurs.

5. Dealer burns one card and deals one card (turn/4th Street) in the middle.

6. Betting round 3 occurs.

7. Dealer burns one card and deals the final card (river/5th Street).

8. Betting round 4 occurs.

BETTING

1. Check and raise is allowed.

2. The minimum bet is equal to the size of the BB.

3. The raise must always be at least the size of the previous bet or raise.

4. Any player can bet all of their chips at anytime (ALL-IN).

5. Betting round 1 begins with the player to the left of the BB.

6. Betting rounds 2-4 begin with the player to the left of the button.

7. When only two players are left sitting at the table, the BB is dealt to first, the button acts first before the flop, and the BB acts first after the flop.

8. Do not splash the pot. Stack your bets in front of you the dealer will rake the bets into the pot after the betting round is complete.

9. Do not bet, check, call, fold, or raise out of turn.

1.

WINNING THE TOURNAMENT

The final player remaining, in the championship round, with all the chips will be the first prize winner. The last player eliminated will be the second prize winner; the second last player eliminated will be the third prize winner, etc... If two players get eliminated in the same hand, the person who started the hand with the most chips gets the higher finish and awarded the corresponding prize pool for that placement.