The Diepio Hybrid Guide #1

Overlord branch: - So, basically for this, if you engage with a overlord or necro, just try to shoot the drones and do it FAST. after you’ve caught up to the overlords reloading time, and begin to actually take control of its drones and keep it a safe distance, the overlord is basically defenseless, with you shooting its only defending and attacking source and that’s the time to actually shoot directly at the overlord itself, most overlords have maxed movement speed, so you have to predict its movement and try to shoot there.in this process, DON’T forget about overlords drones, please ,by doing this, you are giving an opportunity to let the overlord defend itself, escape or ever kill you. if you do forget, just repeat what I told you, if the drones are already to close, just run. lol. As for necromancer, just watch out for its claw and try to take out all its slave squares before it can claw, after that, you can either kill it or make it your pet.

- For battle ship you have to honestly just land a good shot, predict its movement and strike when he/she is least expecting it -----------------------------------------------------------------------------• Twin Flank branch: They’re extremely vulnerable to destroyer bullets, since they move slow due to recoil from each side, but they still shoot a hell lot of bullets, just evade where they are shooting and just shoot in the middle of the two twin barrels, any of them and in most cases they die.

*same with Octotank, but just you have to be more careful. They shoot literally everywhere TBH, I struggle with this one, BUT i do manage to git a few kills. You just have to ambush or just somehow get extremely close and shoot. To ambush, just somehow go behind them while there busy handling other players, and shoot. Most times you DO want to hit him/her the first time, since after you shoot, and miss, you catch the tri shot branch tanks attention.

-----------------------------------------------------------------------------• For all focused spammers: For this, you’ve just gotta hit at the right time, right place. They often tend to shake their barrels, making the bullets spread everywhere, so just be careful. Some tend to stay still and do it, in that case, get an accurate shot and in most cases you get the kill, and some people move and do it, and for that predict their movement and shoot. -----------------------------------------------------------------------------• Trapper branch: In this case, find a place where the trappers traps are wearing off and where there are gaps, and often you get the kill after two or one solid shot/s For trappers with turrets or barrels to shoot, be careful but for the trapper branch overall, stay careful all the time as they stay close to other tanks that are spammers or any other tank that can deal a lot of damage, like overlord, destroyer, and trapper

-----------------------------------------------------------------------------• Hunter branch and Snipers: Don’t aware them of your presence. Ambush them as I said for the tri shot tanks and if there aware of your presence and shoot, fake your position. Shoot at least 2 shots form 1 area so the sniper keeps its attention there, then sneak up from the other side and shoot. For predator, you are better of just running away if he/she notices you and you are far away. Same for all sniper tanks, they can be lethal. -----------------------------------------------------------------------------• Destroyer branch tanks: Track there movement and land a solid shot, done. Watch out for their bullets too, though this one is pretty simple, we all know this just means you have to be better and dodging and tracking movement than the other player. - For Skimmer, just don’t let its bullets go behind you, the little bullets can deal quite a lot of damage. Excluding that, just do the same as I told you for the other tanks in the destroyer branch. -----------------------------------------------------------------------------• Ramming boosters/fighters: Track their movement and shoot.in most cases they get to close to a hybrid. Dragon boosters/fighters: Their bullet walls might be terrible for snipers or any other class that has lower pen, but for destroyer bullets, its no problem. They get destroyed. Just wait for them to come close or shoot when the start charging for you, this doesn’t apply to skimmer tho, it'll suffer. Lol.

-----------------------------------------------------------------------------• Smasher branch: These are like round fighter jets UFO's basically and think of yourself as a turret. Predict its movement and shoot it of a minimum 2 times, and a max of 3-4 times and it'll die. If they get REALLY close, just shoot and shoot, they can get out of the situation in time.