IOC-1.B.2: Some of the ways computing innovations can be used may have a harmful impact on society, the economy, or culture.
IOC-1.B.3: Responsible programmers try to consider the unintended ways their computing innovations can be used and the potential beneficial and harmful effects of these new uses.
IOC-1.E: Students will design a citizen science project and explain how collaboration can scale to meet the demand/requirements in a citizen science study.
IOC-1.E.2: Science has been affected by using distributed and “citizen science” to solve scientific problems.
IOC-1.E.6: Crowdsourcing offers new models for collaboration, such as connecting businesses or social causes with funding.
IOC-1.D: Students will take actions to reduce bias in algorithms used for their citizen science study and for data analysis.
DAT-2: Students will use programs to process data allowing them to discover new information and create new knowledge.
DAT-2.D: Extract information from data using a program.
DAT-2.D.1: Programs can be used to process data to acquire information.
DAT-2.D.2: Tables, diagrams, text, and other visual tools can be used to communicate insight and knowledge gained from data.
The ARC Challenge for this unit is the continuation of ARC Challenge #7, a data analysis project. A Big Data Analytics firms has hired the students to investigate & analyze an industry concern. Students will determine the concern, write questions that need to be answered, identify needed data points, design & collect real life data and then analyze the results. Students will visually present findings and interpretations of the data as well as address concerns that arise with the collection of their data ( privacy, storage, security). The project will combine designing, collecting, filtering, cleaning and analyzing the collected data. It should be started early in unit 4 and will be completed at the end of the semester for the semester showcase.
This challenge has four parts:
Part A: Class Data Analysis: This will use the data your class has supplied over the past week. You will be using this data to practice making predictions, identify patterns and summarize results in a visualization. This portion was completed in Sprint 1 during the previous unit.
Part B: Design a citizen science project. Your team will use a design thinking approach to create a crowdsourced research project relating to your topic/innovation.
Part C: Collect Data. The team will implement the citizen science project to collect data from a wide variety of stakeholders.
Part D: Analyze the data and make recommendations. The team will clean, filter, sort and analyze the data to make research based recommendations.
Sprints 2 & 3 will focus on Parts B, C & D and will be completed in Unit 8.
Activity 8.4.1 (budget 3 - 4 hours)
Sprint #2
Remind students that they started this challenge in the previous unit by learning to clean, filter and analyze data that was collected from their classmate.
Give students access to the ARC Challenge #8 folder and have them read the descriptions of the remaining tasks:
Part B: Citizen Science Project ARC (6)
Part C: Data Collection ARC (10)
Part D: Data Analysis ARC (11)
Students teams should complete the KNW chart for each component.
Student teams should complete the Project Requirements Analysis.
Student teams should review the Agile Software Development Life Cycle handout. Remind students that the empathy component of a design thinking approach needs to be incorporated. How can they gather feedback from potential users?
Students teams should complete the Sprint 2 Assignment Sheet and have it approved by the teacher.
Students teams work on the Sprint 2 assignments for 2 - 3 hours (split up over a few class periods). During the work time, the teacher should be circulating around the room giving help and support where needed.
Activity 8.4.2 (budget 4 - 5 hours)
Sprint #3
Project managers have individual meetings with the teacher to update on the progress and whether all Sprint 2 objectives were met.
Teacher gives constructive feedback about the progress that has been made. This conversation can happen between the teacher and project manager or teacher and team.
The teams plan for Sprint #3.
Class time is given to finish the project.