Section 1.0.0
Unit 1 Standards
Below are lists of the Computational Thinking Practices, Big Ideas, and Course Content in Unit 1. For more information on the Unit 1 Standards, please refer to the 2020 Course and Exam Description document.
Computational Thinking Practices
Practice 1: Computational Solution Design
Skill 1.B: Develop a program using a process.
Skill 1.C: Explain how collaboration affects the development of a solution.
Practice 5: Computing Innovations
Skill 5.C: Describe the impact of a computing innovation.
Skill 5.E: Evaluate the use of computing based on legal and ethical factors.
Practice 6: Responsible Computing
Skill 6.A: Collaborate in the development of solutions (not assessed).
Big Ideas and Enduring Understanding
Big Idea 1: Creative Development (CRD)
CRD-1: Incorporating multiple perspectives through collaboration improves computing innovations as they are developed.
CRD-2: Developers create and innovate using an iterative design process that is user-focused, that incorporates implementation/feedback cycles, and that leaves ample room for experimentation and risk-taking.
Big Idea 5: Impact of Computing (IOC)
IOC-1: While computing innovations are typically designed to achieve a specific purpose, they may have unintended consequences.
Course Content for CRD
CRD-1.A: Explain how computing innovations are improved through collaboration.
CRD-1.B: Explain how computing innovations are developed by groups of people.
CRD-1.C: Demonstrate effective interpersonal skills during collaboration.
CRD-2.E: Develop a program using a development process
CRD-2.E.1: A development process can be ordered and intentional, or exploratory in nature.
CRD-2.E.2: There are multiple development processes. The following phases are commonly used when developing a program: investigating and reflecting, designing, prototyping and testing
CRD-2.E.3: A development process that is iterative requires refinement and revision based on feedback, testing, or reflection throughout the process. This may require revisiting earlier phases of the process.
CRD-2.E.4: A development process that is incremental is one that breaks the problem into smaller pieces and makes sure each piece works before adding it to the whole.
Course Content for IOC
IOC-1.A: Explain how an effect of a computing innovation can be both beneficial and harmful.
IOC-1.B: Explain how a computing innovation can have an impact beyond its intended purpose.
IOC-1.C: Describe issues that contribute to the digital divide
IOC-1.D: Explain how bias exists in computing innovations.
IOC-1.F: Explain how the use of computing can raise legal and ethical concerns.
IOC-1.F.1: Material created on a computer is the intellectual property of the creator or an organization.
IOC-1.F.2: Ease of access and distribution of digitized information raises intellectual property concerns regarding ownership, value, and use.
IOC-1.F.3: Measures should be taken to safeguard intellectual property
IOC-1.F.4: The use of material created by someone else without permission and presented as one’s own is plagiarism and may have legal consequences.
IOC-1.F.5: Some examples of legal ways to use materials created by someone else include:
Creative Commons—a public copyright license that enables the free distribution of an otherwise copyrighted work. This is used when the content creator wants to give others the right to share, use, and build upon the work they have created.
open source—programs that are made freely available and may be redistributed and modified
open access—online research output free of any and all restrictions on access and free of many restrictions on use, such as copyright or license restrictions
IOC-1.F.6: The use of material created by someone other than you should always be cited.
IOC-1.F.7: Creative Commons, open source, and open access have enabled broad access to digital information.