This is the recent changes section. This section will list most of what was changed in recent times. There will likely be things missed from the source documents, if anything seems off please submit a form on the support page
Testing and implementing
Paladin subclasses reworked
New Paladin (Oathbound) and Warlock (Servitude) optional features
Everything (All spells, all feats, all playable races added)
Additional monster races made official
Now testing Artificer, Druid, new Blood Magic Sorcerer subclass, multiple Warlock subclass reworks, and multiple spell revisions
New Overwatch mastery!
Graze, Parry, Poisoner, Protector, Topple, and Snag masteries have been altered
New weapons! (Arming sword, Broadsword, Dirk, Falcion, Flat bow, Katana, and Recurve bow)
Updated weapons (Dagger, Hand crossbow, Heavy crossbow, Light crossbow, and Musket)
Light weapon rule redefined
Rogue's level 5 feature Slink altered
Bladesinging Wizard's level 2 and 6 features altered
Sorcerer now has up to 9th level origin spells and has had its 11th level Greater Spellcasting feature changed
Warlock now gains subclass spells innately, has a d10 hit die and has had its 11th level Mystic Arcanum feature changed
Added new source documents page
More monster races in testing
Wording cleanup
All valid subclasses for every class added
All class features added to the class section (subclasses have not been implemented yet)
Monk rework implemented
Green-Flame Blade and Booming Blade Cantrips now have a range equal to the reach of the weapon they are used on
Quarterstaff masteries shuffled
Bash mastery attack can no longer be made as a power attack
Cleric Trickery, Light, and Life Domain changes implemented
Gestalt mechanic implemented