You have a walking speed of 30ft
Your size is Large
Your creature type is Giant
Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character.
You gain 3 ability points to increase any abilities of your choice. You can't increase a single ability by more than 2 with these points.
Ogres are strangely proportioned and their hands have trouble manipulating small objects. Your Dexterity score is reduced by 2. In addition, your maximum hit points are increased by 2 and increase by 2 every time you gain a level.
As a reaction when you take damage, you can expend a hit die to reduce the damage taken by one roll of that hit die plus your constitution modifier.
Ogre’s fearsome hunger often overpowers their reasoning. Your intelligence score is reduced by 2 and you require 3 times the amount of normal rations. If you eat more, you recover 1 hit die for every 3 additional rations consumed. You can recover hit dice this way a number of times equal to half of your level (rounded up) per long rest.
In addition, you have advantage on saving throws against poison and disease.
You have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray
When you hit an Attack with a weapon that is appropriately sized to you, you can deal double that weapon’s damage dice. You can use this feature a number of times equal to your proficiency bonus, regaining spent uses on a short or long rest.