Levels Ice. III.; Marine. V.; Troll, Giant, Spirit. VI.; Giant Two-headed. VII.
Frequency. Troll/Marine (salt). Uncommon; Giant/Ice/Marine (fresh). Rare; Giant Two-headed/Spirit. Very Rare. In Lair Troll/Giant Two-headed. 40%; Giant. 30%; Ice. 10%; Marine (fresh). 20%; Marine (salt). 15%; Spirit. nil
Number Appearing. Troll/Giant. 1d12; Giant Two-headed. 1d3; Ice/Marine (fresh). 1d6; Marine (salt). 1d8; Spirit. 1d2; (Level VI. Troll. 1d3; Giant. 1d2; Spirit. 1; Level VII. Giant Two-headed. 1;
Environment. Arctic (Ice. plain, rough, cauldrons); Sub-arctic (Ice. forest, rough, hills, mountains, marsh); Temperate and sub-tropical, uninhabited/wilderness areas (Troll/Giant/Giant Two-headed. plain, scrub, forest, rough, hills; Giant/Giant Two-headed. mountains; Troll/Giant. marsh); Temperate, faerie and sylvan settings (Troll. plain, forest, hills, mountains); Underwater, fresh water (Marine [fresh]. shallow), salt water (Marine [salt]. deep); Waterborne, fresh water (Marine [fresh]. small), salt water (Marine [salt]. shallow/coastal);
Treasure Type. Troll/Giant Two-headed/Marine (salt). D; Giant/Marine (fresh). C; Giant Two-headed. Q; Ice. D (no magic items); Spirit. nil
Experience. Troll. XP 1,229 (or 725+8 per h.p.); Giant. XP 1,885 (or 1,525+10 per h.p.); Giant Two-headed. XP 3,780 (or 3,150+14 per h.p.); Ice. XP 94 (or 76+2 per h.p.); Marine. XP 657 (or 375+6 per h.p.); Spirit. XP 1,207 (or 925+6 per h.p.)