Ogre

Chaotic Evil Large Monster (giant) (9+ ft.)

Surprise normal; Senses infravision 60 ft.

Armor Class 5

Hit Points 22 (HD 4+1; 4d8+4)

Move 9”

Poison 11, Petrify 12, Wand 13, Breath 13, Spell 14

Special Defenses none

Magic Resistance standard

To Hit AC 0: 15

Melee ogre maul (1d10) or spear (1d8+2, brace)

Missile spear (1d8+2)

Special Attacks large, strong; Hits As +1

Morale 66%

Intelligence low (5-7)

Languages Alignment language, Giant (stone), Ogre, Orc, Troll

Level IV