Gibberling

Chaotic Neutral Small Humanoid (4-5 ft. tall)

Surprise normal; Senses infravision 60 ft.

Armor Class 10

Hit Points 4 (HD 1; 1d8)

Move 9”

Poison 14, Petrify 15, Wand 16, Breath 17, Spell 17

Special Defenses none

Weakness (avoid bright light and fire)

Magic Resistance standard

To Hit AC 0: 19

Melee long sword (1d8, THAC0 18)

Special Attacks gibbering, weapon bonus; Hits As normal

Base Morale 50%

Intelligence low (5-7)

Languages none (but communicate among themselves in a limited way)

Level I