Gibberling
Chaotic Neutral Small Humanoid (4-5 ft. tall)
Surprise normal; Senses infravision 60 ft.
Armor Class 10
Hit Points 4 (HD 1; 1d8)
Move 9”
Poison 14, Petrify 15, Wand 16, Breath 17, Spell 17
Special Defenses none
Weakness (avoid bright light and fire)
Magic Resistance standard
To Hit AC 0: 19
Melee long sword (1d8, THAC0 18)
Special Attacks gibbering, weapon bonus; Hits As normal
Base Morale 50%
Intelligence low (5-7)
Languages none (but communicate among themselves in a limited way)
Level I