Skeleton

Neutral Man-sized (or smaller) Undead

Surprise normal; Senses infravision 60 ft.

Armor Class 7

Hit Points 4 (HD 1; 1d8)

Move 12”

Poison 14 (16), Petrify 17, Wand 18, Breath 20, Spell 19

Special Defenses half damage vs. cutting/slashing weapons; immune to cold; mindless; piercing weapons do 1 h.p. damage; undead traits

Weakness mindless, vulnerable to turning

Magic Resistance standard

To Hit AC 0: 19

Melee spear (1d6, brace) or claw (1d6)

Special Attacks none; Hits As normal

Morale not applicable

Intelligence non-

Languages none

Level II