Factions represent the collective groups that keep Mercy running and advocate for those members that fall under their heading. The lead of the group will have a voice on the council to work together to a better life in Mercy or save the lives there. Two new groups were introduced to Mercy with the Tower takeover; the Weapon's Guild and the Medical/Technical Co-Op. All existing factions would also find their ranks growing with the new ideas, technology and manpower from the Tower.
The Land Ranch - Led by the Land Baron
Copperheads (Miners/Scavengers)
The Union - Trade labor and builders
The Collective - Artisan labor and creators
Advocates - Negotiators, Advocates, Job Placement