Azoh is a large nation to the south of Iksand. It is divided into two regions, north and south, due to the wide differences between the two lands in biome and culture.
Azoh has two capitols, one for each region. To the south, the hidden city of Tekeru. To the north, the grand city of Keriba. The government is a theocracy, and is ruled by the two Diras, one for each region. The Diras are considered to be the earthly avatar of Topec, the deity of creation. For each Dira, there are three advisors, known as Mezi. These advisors are typically Vetexi practicioners. Outside of major politics, the nation of Azoh is loose and disconnected, some groups viewing themselves as seperate from their neighbors.
Azohican culture is friendly and sometimes seen as frivolous by others. There are many festivals, such as the flower festival marking the beginning of the rainy season, and the festival of the dead in the middle of the dry season.
Azohican architecture is characterized by bold geometric patterns and solid lines. Most houses are made of mudbrick or wattle-and-daub, covered with a layer of white clay and decorated with paint. The roof is made of bark and reeds, and, as is common in Northern Azoh, can have an extra opening outiside for smoke ventilation. Outside of cities, wattle-and-daub is left uncovered or hidden with weavings, and the houses are propped up on stilts to protect from wild animals and floods. In most villages, entire market stalls can be set up under these houses, stored in baskets hanging from the floorboards.
Windows are covered with a latticework of reeds to prevent birds, critters, and unwanted guests. In some places, it is seen as good luck to hang windchimes from the reeds, which act both as a protective security measure and as a way to connect to religion: the sound is believed to act as a barrier against the evil god Eztli.
Azohican clothing is loose, allowing for freedom of movement. Cloth is made of cotton, and often dyed in shades of red, green, or yellow. The staple of the outfit is the Kei, a bright shawl traditionally woven by the wearer or their family. The shawl can be tied in many ways based on wearer preference, for city events it is usually tied over one shoulder, leaving the dominant arm free. Black is a color that is seen as bad luck to wear, and is only used to denote prisoners or outcasts. Before being exiled from a village, a common punishment is to take someone's clothing and wash it in a bath of charcoal and black ink.
The artforms most known in Azoh are textile arts and basket making. The light, airy cloths of their clothing and stiffer textiles that make up the Kei are staples. The Kei is woven with multicolored fibers or dyed after the fact, leading to disctinctions between "woven" prints common in the north and "stamped" prints in the south.
Corn is the staple crop of Azoh, cultivated widely in the north in terraced gardens. This food is traded to southern Azoh in exchange for the wide variety of fruits that grow in the rainforest. Fish provides the main source of meat, harvested widely both along rivers and on the coast. Chocolate is a delicacy in Azoh, added into fruit mixes, drinks, and mixed with cornmeal to make a crumbly treat.
Azoh is the largest exporter of corn in all of Maeovis, but it also exports textiles and various kinds of fruits. Internal trade is particularly common between northern and southern regions of Azoh.
The demonym for people in Azoh is Azohican, and there is no distinction from north and south. Most of the population is Ahuatl, but in the larger northern cities, there are often Myra as well.
Almost all Azohicans believe in Vetexire. The religion focuses heavily on duality and opposites, often with a balance between the two sides in the form of people.