Obtained during the quest Unearthed at Kolbjorn Barrow. The effects get stronger as the quest is progressed, effects listed are at full strength.
If Unearthed is complete and the full set is worn, you are granted a bonus 200 armor rating and 20% magic resist.
Helmet: +60 magicka (rank 2), +10% spell duration. Your conjuration and rune spells cost 25% more, but can be cast further away (2x and 5x).
Cuirass: +60 health (rank 2), +200% magicka regeneration, reflect 25% of incoming melee damage while casting spells or attacking.
Gauntlets: +60 magicka (rank 2), +10% spellpower, your wards absorb 50% of the magicka from incoming spells.
Boots: +60 stamina (rank 2), -10% spell costs, waterwalking.
Made at the Aetherium Forge, and it requires any 1 of the 3 unique aetherial items you make for the quest, as well as all 4 pieces of Aetherium armor
Fortify health/stamina rank 2 +100, resist poison 50%, resist magic 30%, fortify 1h, 2h, marksman, block, +3%, fortify mass 50, restore 2.5 stamina/sec, fortify power attacks 25%, fortify unarmed 125, restore 2 health/sec, reduce speed 15%, undying breath 100%, waterwalking, and -1 toxicity level
Counts as a full set of heavy armor despite being 1 item.
Found in Volunruud.
Heavy armor helmet with 5% shout cooldown enchant (total 9% with armor trait).
Helm located in Mzinchaleft
Cuirass located in Tower of Mzark
Gauntlets located in Mzulft storehouse.
Boots located in Giant Slaughterfish north of Windhelm (you can get a book from the Orc Strongholds that place map markers on legendary creature locations).
Unique 6% Spellpower trait that also applies to staves. No enchantments inherently but can be enchanted itself.
Vampiric protection armor trait: 21% vampiric drain reduction, 10.5% vampire physical attack reduction, sold by Gunmar.
Boots: +50 Carry Weight, -20% power attack cost, +25% Poison resist.
Chest: +50 Stamina (rank 2), +40% Stamina regeneration.
Chest Polished: +40 Health (rank 2), +100% Health regeneration.
Gloves: +12% Armor penetration, +20% Ranged damage, +30 dexterity.
Helm: +15% magic resistance, +125 Armor rating, Undying breath.
Found in Sightless Pit - Abandoned Cave, +7% fire resist trait.
Helmet: +10% magic resistance, +3% movement speed.
Chest: +120 armor rating, +40% stamina regeneration.
Gauntlets: Undying breath 50%, +30 Health.
Boots: + 20% frost and shock resist.
Found in Emperor’s room on the Katariah, -5% physical damage taken trait.
Helm: +20% magic resistance, +100% health regeneration.
Chest: +15% Armor penetration, +40 health (Rank 2).
Gloves: -25% power attack cost, +50 unarmed damage.
Boots: +6% movement speed, +50% stamina regeneration.
Vigilant Tyranus, -8% resto cost trait,
Helm +54 Magicka (Rank 2)
Chest 150% Mag regen
Gloves 14% resto cost
Boots +36 Health 1
Found in Kodlak's room in Jorravaskr after completion of the Companions questline, +2% movement speed per piece trait.
Helmet: +5% movement speed, undying breath 83%, gives a lesser power to constantly detect dead and living.
Armor: resist poison 75%, +36 health (rank 2), +40 stamina (rank 2)
Boots: +40% frost resistance, +40% stamina regeneration.
Gloves: +10% armor penetration, +10% magic resistance.
Helm: +35% shock resist, +30 health (Rank II)
Chest: +10% stave power, +40 magicka (Rank II)
boots: 100% magicka regeneration, +50% poison resist
gloves: +100% disease resist, +10% magic resist
Heavy helmet found in the Debate Hall in Blackreach
+50% poison resistance and +6% movement speed.
Fortify Armor 100
20% incoming power attack reduction
Dimhollow Crypt, +6% magic resistance trait
Helmet: +50% Poison resist.
Chest: +20% Elemental resists.
Gauntlets: +36 Health (rank 2).
Boots: +45 carrying capacity.
Found at Bloodlet Throne, has +10% fire resistance and -5% frost resistance per piece trait.
Boots: +10% magic resist, -20% power attack cost, +50% Poison resist.
Chest: +15% Armor penetration, +15% 1h/2h damage.
Gloves: +6% Movement speed, +50 Carry weight.
Helm: +40 Health (rank 2), +100 Armor rating.
Found on Haldyn -6% destruction spell cost trait
Chest: 40% stam reg
Boots: -14% destro
Gloves: +90% mag regen
Dragon Priest Mysterious chests 1 health per second trait,
Boots: +25% spirit summon duration, +10 Elemental Spell dmg%, 12% destro, 12% conjuration,
Gloves +100 AR, 15% Scroll/Stave power/Enchantment charge consumption
Chest: walk on water, 25% MR, Undying breath,
Given by Staada during her quest.
+40% stamina regeneration, +48 stamina (rank 2), +100 armor rating.
Found on Curalmil in Forsaken Cave.
+35% fire resistance.
Found in Yngol Barrow.
+30% frost resistance.
Found in Labyrinthian
+50% frost resistance.
Helmet found in Falbtharz on Solstheim.
+60 stamina (rank 2), grants a power to use stamina to use steam attack (similar to centurions).
Obtained by completing Boethiah's Calling.
+10% magic resist, +50% fire resist, +100% poison resist.
Cloaks the user in a poisonous mist that deals 12 poison damage per second to enemies in melee range.
Found on Legate Rikki
Cuirass: +22% magic resistance.
Gauntlets: +22% 1H damage.
Boots: +50% shock resistance.
Found on Galmar, +8% elemental resists per piece trait (separate multiplier from normal elemental resists).
Helmet: +150% health regeneration.
Cuirass: +50% shock resistance.
Gauntlets: +22% 2H damage.
Boots: +20% magic resistance.
Found during the quest "Lost to the Ages" nearby each piece of Aetherium. -8% physical damage taken per piece trait.
Helmet: +40 magicka (rank 2), +20% ranged damage, +5% magic resistance, gives night eye power.
Cuirass: +50 health/magicka/stamina (all rank 2), +75% poison resistance, +15% magic resistance.
Gauntlets: +20% 1H/2H damage, +25% block effectiveness.
Boots: +40 stamina (rank 2), +35 carry weight, +5% magic resistance, +2 stamina per second.
Found in Ironbind Barrow.
Cuirass of Vitality: +30 health (rank 2), +150% health regeneration.
Gauntlets of Protection: +25% blocking effectiveness, +100 armor, +5% magic resistance.
Boots of Marching: +30 stamina (rank 2), +30% stamina regeneration, +30 carry weight.
One of the possible rewards from the quest "Lost to the Ages".
+25% block effectiveness, +25% magic resistance, +40 health (rank 2).
Bashing enemies with the shield turns them ethereal for 15 seconds.
One of the possible rewards for a radiant quest from Florentius Baenius in Fort Dawnguard.
+40 health (rank 2). Creates a sun cloak that damages undead when blocking. Reduces incoming drain effects by 25%.
Obtained at the end of the Companions questline.
+40 health (rank 2), +20% magic resistance.
Shield given by completing Peryite's quest, "The Only Cure".
+20% magic resistance, when blocking creates a ward that protects against spells up to 250 damage.
Found in Alftand. Can be enchanted.
Deals 12 bleed damage for 5 seconds on bash.
3% spell power trait per piece. Grows in power as more pieces are worn. Enchantment values listed are with every piece equipped.
Helmet: +100% disease resist, +20% magic resist, +100% poison resistance. Found at Dead Crone Rock.
Chest: +40 Health (rank 2), +150% magicka regeneration, +20% spell casting speed. Found at Tower of Mzark
Gloves: +50 Magicka (rank 2), 11% Armor Penetration, +100 Armor rating. Found at Wolfskull Ruins
Boots: +60 Stamina (rank 2), +7% movement speed, 100% undying breath. Found at Northwatch Keep
+4% strong two-handed weapons per piece trait.
Boots: +4% movement speed, +11% armor penetration, found at Frossel.,
Chest: +36 Health (rank 2), +50% disease resist, found in Bristleback Cave.
Hands: +40 Stamina (rank 2), -24% power attack cost, found in Benkongerike.
Head: +16% Resist Magic, 50% Undying Breath, found in Castle Karstaag Caverns.
Found at Cragwallow Slope, +25% muffle trait
Helm: +60 Stamina (rank 2).
Chest: +20% magic resistance.
Gloves: +40% frost resistance.
Boots: -22% power attack cost.
Located in Broken Tower Redoubt
+40 Magicka, -12% conjuration/alteration cost, +30% poison resist
Found in Vahlok's Tomb. +5% fortify shouts trait
Cuirass: +22% magic resist, waterwalking. Increases duration of conjured daedra by 25%. Applies unique effects based on which Dragon Priest Mask is worn:
Ahzidal: 20% stronger fire spells and shouts
Dukaan: 20% stronger frost spells and shouts
Hevnoraak: +50 health (rank 2)
Konarik: 25% stronger hostile shouts and reduces shout cooldown by 15%
Krosis: Increases sneak damage by 20%, even against normally immune targets
Morokei: +25% cast speed
Nahkriin: +15% magic absorption chance
Otar: Reduces elemental damage taken by 25%
Rahgot: Reduces stamina loss on hit by 50% and increases mass by 2
Vokun: Summon and rune spells can be cast 5 times further away
Volsung: +10% attack speed
Zahkriisos: 20% stronger shock spells and shouts
Gloves: +50 magicka (rank 2), -25% power attack cost, 100% undying breath.
Boots: -15% conjuration/destruction cost, +100% health regeneration, +100% magicka regeneration.
Obtained by completing The Forsworn Conspiracy and siding with Madanach. Returning vanilla set that has been heavily reworked.
Each piece only starts with the first enchantment listed initially and at a much weaker value. When equipped, you have access to a power that allows you to sacrifice 5 Briar Hearts to empower the set, improving the current effects and unlocking the next enchantment on each piece. This can be done 3 times to unlock the full power and all enchantment effects. Effects listed below are at full strength. Also has the Forsworn Armor trait (7% alteration cost reduction per piece worn).
Deals continuous damage to you while equipped if you have the blessing of any of the Nine Divines.
Helmet: +40 Magicka (Rank 2), -15% conjuration cost, +100% Magicka Regeneration. Earth, wind, soul, and swarm spells are 10% stronger and cost 15% less.
Chest: +75% poison resist, +75% disease resist, +15% MR, +30 Health (Rank 2)
Gloves: +40 Stamina (rank 2), +20% ranged damage, +9% armor penetration, increases poison dose count by 2.
Boots: +40% stamina regeneration, +90 armor rating, +5% movement speed. Spells that invoke, conjure, or summon creatures can be cast 3 times further away.
Found on Champion of Boethia in Knifepoint Ridge, +2% armor penetration per piece trait.
Helmet: +36 Health (rank 2)
Chest: +5% movement speed.
Gauntlets: +40% stamina regeneration.
Boots: +20% magic resist.
Found on Rigel Strong-Arm in Pinewatch
Helmet: +35% health regeneration.
Chest: +20% stamina regeneration.
Shield: +50% poison resist.
Found on Alain Dufont in Raldbthar.
Helmet: +30% lockpick durability and time to pick locks.
Cuirass: +12% magic resistance.
Vampiric protection armor trait: +14% vampiric drain reduction, +7% vampire physical attack reduction per piece, sold by Gunmar.
Boots: +30 Stamina (rank 2), +15% Fire resist, +15% Frost resist.
Chest Guerilla: +50 Health (rank 2), 50% Poison Resist, 50% Disease Resist.
Chest Hunter: +20% 1h/2h dmg, +10% Armor penetration, -10% physical damage reduction.
Chest Scout: +5% Movement speed, +3 stamina per second, -15% Restoration cost.
Gloves: +18% magic resistance, +25% Block effectiveness.
Helm: +40 Magicka (rank 2), +20% Ranged damage.
Found on Kematu during the quest "My Time in Need". -7% stamina cost for normal attacks per piece trait.
Hood: +16% ranged damage
Gauntlets: +16% 1H damage
Cuirass: +54 stamina (rank 2)
Boots: +35% frost resistance
Reward for completing Jagged Crown quest, +50% magicka regeneration per piece trait.
Cuirass: +200% magicka regen, +15% magic resist, -14% physical damage taken.
Gauntlets: -15% alteration cost, +54 magicka (rank 2), reflects 50% of incoming melee damage while channeling a ward spell.
Boots: +5% movement speed, -15% destruction cost, 100% undying breath.
Found in Castle Volkihar Ruins.
Given by Aela by collecting all the Totems of Hircine, +12% stamina regeneration per piece trait.
Helmet: +15% ranged damage, 100% undying breath.
Cuirass: +15% magic resistance, +30 health (rank 2), +30 stamina (rank 2).
Gloves: +25% bow draw speed, +9% armor penetration.
Boots: +50% poison resist, +5% movement speed.
Obtained by obeying Hircine during the quest Ill Met by Moonlight.
+25% magic resist, +100% poison resist, +100% disease resist.
Obtained by joining the Dark Brotherhood. Use 20% less stamina when moving while sneaking per piece trait.
Hood: +16% ranged damage.
Cuirass: +30 stamina, +20 health, +20% better sneaking.
Gloves: +9% armor penetration.
Boots: +36 stamina.
Obtained during the quest Locate the Assassin of Old. +4% movement speed while sneaking per piece trait.
Hood: +40 magicka (rank 2), +20% marksman damage, +30% better sneaking
Cuirass: +100% poison resistance, +15% magic resist, +30 health (rank 2), 15% chance to avoid physical damage entirely.
Gloves: +14% armor penetration, -25% power attack cost, +40% stamina regeneration.
Boots: +50 stamina (rank 2), +75% muffle, +30 carry weight.
Obtained by joining the Thieves Guild. +10% better sneaking per piece trait.
Hood: Prices are 5% better.
Cuirass: +20 carry weight.
Gloves: +15% lockpick durability and more time to pick locks.
Boots: +15% pickpocketing.
Obtained by bringing back the Thieves Guild to its full glory. +20% better sneaking per piece trait.
Hood: 15% better bartering, +10% magic resist, +40 health (rank 2), +100 armor rating.
Cuirass: +75 carryweight, 100% undying breath, +20% magic resist, -14% physical damage taken.
Gloves: +20% ranged and 1H damage, +10% attack speed.
Boots: +100% muffle, +60 stamina (rank 2), +5% movement speed.
Found in Snapleg Cave. -6% destruction cost per piece trait.
Headdress: +36 stamina.
Robes: -14% alteration cost, +150% magicka regeneration.
Gauntlets: -20% power attack cost, +10% magic resistance.
Boots: +36 magicka.
Found in Glover Mallory's basement after completing the quest Paid in Full. +15% better sneaking per piece trait.
Hood: +20 speech skill, -10% illusion cost.
Cuirass: +200% magicka regeneration, +10% magic resist.
Gauntlets: +50% lockpick durability and more time to pick locks. +2 lockpicking expertise.
Boots: +50 stamina, +50% muffle, +30% better sneaking
Found on Linwe during the quest Summerset Shadows. Use 25% less stamina when moving while sneaking per piece trait
Hood: +20% ranged damage, +40 magicka (rank 2).
Cuirass: +40 stamina (rank 2), -15% illusion cost.
Gauntlets: +8% armor penetration.
Boots: +30% better sneaking, +0.5 stamina per second.
Found scattered throughout Solsteim as part of the Deathbrand quest. Each piece is cursed and will have some positive effects changed to detriments if you have not lifted the curse by defeating Haknir Death-Brand. Grows stronger as more pieces of the set are worn. Effects listed are at full strength with the entire set equipped.
Helmet: +25% magic resistance, +15% 1H armor penetration.
Cuirass: +100% poison resist, +75 stamina (rank 2), +50 health (rank 2).
Gauntlets: +30% 1H damage, +6% movement speed.
Boots: +4 stamina per second, +20% elemental resists.
Found on Arch-Curate Vyrthur in the Dawnguard questline. +4% magic resistance per piece trait.
Crown: -20% restoration/illusion cost, +20% ranged damage, +12% 1H armor penetration, +10% better prices, +5% magic resist.
Cuirass: +35 health/magicka/stamina (all rank 2), +50% magicka regeneration, +50% poison/disease resists, +15% magic resist.
Gauntlets: +10% ranged penetration, +50% lockpick durability/more time to pick locks, +15 carry weight, +5% movement speed, +7% magic resist.
Boots: +35% stamina regeneration, +100% muffle, +20% elemental resists, +5% magic resist.
Obtained during the Thieves Guild questline. Becomes stronger when the skeleton key is returned to Nocturnal. Effects listed are at full strength. +1% movement speed and +2% magic resistance per piece trait.
Hood: -20% illusion cost, +20% ranged damage, +10% magic resist, +15 illusion skill.
Cuirass: +60 stamina (rank 2), +15% magic resist, +40 health (rank 2), +30% better sneaking, +100% disease resist, +75% poison resist.
Gloves: +20% 1H damage, +25 dexterity, +40% lockpick durability/more time to pick locks, +10 illusion skill,
Boots: +75% muffle, +50 stamina (rank 2), +50% stamina regeneration, +5 magic resist.
Found on General Tullius.
Cuirass: +40 health (rank 2).
Bracers: +22% 1H damage.
Boots: +60 stamina (rank 2).
Found on....do I even need to say it? +20% shout magnitude per piece trait.
Cuirass: +22% magic resistance.
Gauntlets: +50% shock resistance.
Boots: Increases mass by 5.00 (does not increase mass penalties).
Shield: +5% movement speed.
Found on Vendil Severin during the quest "Served Cold".
Hood: +20% ranged damage, increased to +30% when sneaking, +5% ranged armor penetration.
Cuirass: +40 health (rank 2), +50% poison resistance, +10% magic resistance.
Bracers: +10% armor penetration with daggers, +15% 1H damage, increased to +20% when sneaking, +150 armor rating.
Boots: +50% muffle, +50% disease resistance, +6% movement speed.
Found in Forgotten Vale.
+25% elemental resists.
Obtained by completing "Wolf Queen Awakened".
+35% blocking effectiveness, +30% magic resistance.
Shield found in the Soul Cairn.
+50% frost resistance.
Found at Highpoint Tower in Solstheim.
+45% fire resistance. Bashing has a chance to send the target flying.
+100% poison/disease resists, +2 health per second.
+40% lockpick durability/more time to lockpick, +25% ranged damage, +40% better sneaking, +100% muffle.
+300% magicka regeneration.
+150 magicka (rank 2), -20% destruction/restoration costs.
+30% elemental resists.
+80 stamina, +50% stamina regeneration.
-20% conjuration/illusion/alteration costs, +2 magicka per second.
100% undying breath, +100 carry weight, +50 unarmed damage, -20% physical damage taken.
+60 health/stamina/magicka (all rank 2), +15 health per second, +2 magicka per second, -15% shout cooldown.
+50% frost resistance, +25% stronger frost spells, +7 health per second while taking frost damage.
+50% shock resistance, +25% stronger shock spells, +7 health per second while taking shock damage.
+50% fire resistance, +25% stronger fire spells, +7 health per second while taking fire damage.
+25% stronger spells, +25% elemental resists, +25 health per second while taking elemental damage.