T-90/Su-85 Fairy Stealth Fighter

The Himalayan conflict of 2084 was a milestone in post 'age of peace" military conflicts. This conflict over recently discovered mineral resources along the border of Russia, China, and India marked the first deployment of technologically advanced war machines. The rugged terrain precluded extensive ground forces deployments, except for small scale actions for control of mine facilities. The majority of the conflict was conducted in the skies, by Fifth and Sixth generation fighter craft. At first, the aircraft were upgraded models of early twenty first century tactical fighters, such as the Indian Su-50's or the Chinese J-20's. India originally fought alone, but quickly signed an agreement for Russian Federation support in an attempt to turn the tide of the conflict in their favor. Uniquely, during the war, sightings of "Foo Fighters", a type of Unidentified Flying Object, were notable. Unlike sightings during the wars of the previous century, these Foo Fighters engaged Chinese fighters, to a remarkable degree of success, leading to a rumors of "little-green-men" fighting on the Indian side. The truth about these "Foo Fighters" came several years later during the Third Sudanese Civil War. Russian Federation aircraft flew support for the Government against the South Sudanese separatists, using a new aircraft unknown to western military's. One of these pilots defected with his craft, flying to South Africa and turning himself over to the South African Government. What they found was an aircraft of remarkable technical development and possessing unique capabilities. The T-90 (NATO reporting name of "fairy") was designed by the Sukhoi Design Bureau of the United Aircraft Corporation, it's design a descendant of the Su-50 "PAK-FA" and the Mikoyan-i-Gurevich 1.44 aviation test beds from the early twenty first century. The aircraft is a twin tailed, canard equipped, delta wing design, which provides excellent high speed performance. The aircraft is powered by Twin multi-axis thrust vectoring MHDT's, or Magneto-Hydrodynamic Turbojets. Essentially a turbojet engine sheathed in a super conductive jacket, the burning fuel is ionized by the jacket stripping electrons from it. The electrical power generated from operation goes to power the aircraft's systems. Using most of this power is the aircrafts Plasma Stealth system, the source of the "Foo Fighter" sightings. This system generates a layer of plasma around the fighter, which absorbs Radar signals rendering the aircraft harder to detect and target, as well as reducing drag. However, the Plasma glows visibly, blurring the outlines of the fighter but making it stand out in the sky. In terms of weaponry the aircraft is reasonably well equipped. Two over wing weapons bays for air to air missiles comprise the primary armament, while a center line bay can accept several weapons options, including a Free Electron Laser, Linear Accelerator cannon, or Air to Air missile bay. Providing integral direct fire capability is a 27mm automatic cannon mounted along side the forward fuselage.

Model Type: T-90

NATO Reporting Name: Su-85 Fairy

Nicknames: Foo Fighter, Strigoi

Class: Air Superiority Fighter

Crew: One

M.D.C. by Location:

[1] Wings (2)- 130 each

[2] Canards (2)- 35 each

Reinforced Pilots Compartment- 70

[2] Vertical Tails (2)- 50 each

[2] Engines (2)- 100 each

Over-wing Armament bay (2)- 50 each

Primary Armament bay- 100

[3] Main Body - 270

Notes:

[1] Destroying one or both wings will cause the plane to crash. the loss of only one wing leaves the plane in a controllable crash ( requires an immediate piloting skill roll to keep the aircraft from spinning out of control, and a piloting skill roll each melee of the plummet to keep the aircraft on a course for a survivable landing. -50% to all piloting skill rolls.) the loss of both wings will result in an uncontrollable plummet (pilot ejection recommended)

[2] Destruction of one of the canards or horizontal tails will still allow the aircraft to be controlled by the varying of power levels of the engines and adjusting the control surfaces, but aircraft has a penalty of -5 to dodge and a -10% penalty to all piloting rolls. Destruction of two or more of the canards or horizontal tails will force the pilot to reduce top speed by 30% and impose a -25% penalty on piloting rolls because of aerodynamic instability. Destruction of one of the engines will reduce top speed by 50%, impose a -35% penalty on all piloting rolls, and render the Plasma Cloak and any equipped energy weapons or rail guns inoperable due to lack of sufficient power. Destruction of both will require an emergency ejection.

[3] Depleting the M.D.C. of the main body will shut the aircraft down completely, rendering it useless, and causing it to crash if in flight.

Speed:

Surface: Can Taxi at speeds of up to 10 mph (16 kph)

Flight: Maximum speed of Mach 2.3 (1436.4 mph/2298.24 kph), with a Cruising Speed of Mach 1.3 (868.4 mph/1389.44 kph).

Flight Ceiling: 49,228.7 feet (15,000 meters)

Range: 2500 miles. (4000km).

Statistical Data:Height: 17 feet 4 inchesWidth: 35 feet 11 inches (10.95 meters)Length: 52 feet 5 inches (15.96 meters)Mass: Empty Weight- 24,250 lbs (11,000 kg), Loaded Weight- 34,280 lbs (15,550 kg), Maximum Take Off Weight- 51,809 lbs (23,000 kg)Cargo: Pilot compartment has a storage locker built into the pilots ejection seat, capable of holding around 50 lbs. (25 kg), over that of the standard survival kit.Power System: Twin Magneto-Hydrodynamic Turbojets.Market Cost: If sold on the black market, the T-40/Su-95 would be worth 80 million credits due to it's advanced engines and systems.Weapon Systems:1.) Over Wing Armament bays: On the dorsal surface of each wing root is a enclosed weapons bay containing Two Medium Range Missiles. The Bay is equipped with a elevated launch rack and ejection system to enable the missiles to clear the slipstream over the wing before igniting, preventing the possibility of a dangerous collision. Typical load is Armor Piercing Medium Range MissilesPrimary Purpose: Anti-Aircraft

Secondary Purpose: Ground attack

Damage: Varies based on missile type

Rate of Fire: Singly or in volleys of 2 or 4.

Effective Range: Varies

Payload: 4 medium range Missiles

2.) 27mm Automatic Cannon: Built into the forward fuselage just inboard of the right canard is a rapid fire conventional cannon. Using laser or radar range finding the system can accurately target even fast, nimble targets.

Primary Purpose: Anti-Aircraft

Secondary Purpose: Ground attack

Damage: 4D6 M.D. (15 round burst.)

Rate of Fire: Equal to the pilots Hand to Hand attacks per melee.

Effective Range: 2 miles

Payload: 450 rounds in an ammo drum behind the cockpit. this is sufficient for 30 bursts.

Bonuses: This weapon fires a 'cloud' of shells, providing a +1 to strike, in addition to standard bonuses.

3.) Primary Armament Bay: Located on the Ventral Center line, between the intakes for the twin MHDT's, this bay is modular, able to be equipped with several weapons options.

A.) Missile Module: Standard for most T-90's, the Missile Module provides an enlarged missile capacity, as well as a limited ground attack capability.

Primary Purpose: Anti-Aircraft

Secondary Purpose: Ground attack

Damage: Varies based on missile type

Rate of Fire: Singly or in volleys of 2, 4, or 8.

Effective Range: Varies

Payload: 4 medium range Missiles

B.) Linear Accelerator Cannon: This weapon uses two charged rails to accelerate a Depleted Uranium projectile to hypersonic velocity, a kinetic weapon of considerable potency. However this weapon draws an immense amount of power, which reduces the rate of fire due to the need to recharge after each shot. When deployed the weapon slides down out of it's bay, providing a clear line of fire directly forward.

Primary Purpose: Ground attack

Secondary Purpose: Anti-Aircraft

Damage: 2D4x10 M.D.

Rate of Fire: Once per Melee.

Effective Range: 2 miles (3.2 km)

Payload: 60 Depleted Uranium Projectiles.

C.) Free Electron Laser: This weapon uses Powerful 'wiggler' magnets to cause electrons in the charged space between them to oscillate, generating laser light. This process allows the frequency of the light generated to be selected and altered based on the settings of the magnets, creating a 'tune-able' laser system.

Primary Purpose: Anti-Aircraft

Secondary Purpose: Ground attack

Damage: 1D6x10 M.D.

Rate of Fire: Equal to the pilots Hand to Hand attacks per melee.

Effective Range: 3 miles (4.8 km)

Payload: The System has a capacitor capable of holding power for up to ten shots. When recharging from the aircraft, the capacitor gains one shot for every two melees the weapon is not fired.

Bonuses: The frequency of the laser can be varied to adjust for atmospheric conditions and target protection. Against armor that reduces the damage of a laser attack (such as that used by the USA-G10 Chrome Guardsman Powered Armor), the weapon will adjust it's frequency until it finds the correct one to overcome this protection. The system can tune the laser to hundreds of frequencies across the optical spectrum, and on board analysis software can capture and examine the impact flash of the laser to determine the best frequency to use. after 1d4+1 shots the weapon will have tuned itself to the enemies vulnerable frequency. The system comes with preset frequency options effective against most (Pre-Rifts) laser reflective armor types. The weapon can also be set to "blue-green" frequencies, providing full range against submerged targets (atmospheric range is halved in Blue-Green mode)

4.) External hard points: In an effort to mollify traditionalist elements in the Russian Federation Air Force high command, the T-90 was equipped with a pair of external hardpoints, one per wing. these hard points are not shielded against the effects of the plasma cloak stealth system, which will render any external ordnance completely useless due to electromagnetic interference and thermal damage. Each hard point can carry a single Medium Range Missile or 500 pounds (227kg) of Bombs and Ordnance.

Equipment: All standard robot systems, plus:1.) Phased Array Radar and tracking system: 300 mile (480 km) range, capable of identifying and tracking up to 60 targets simultaneously.2.) Laser Range-Finding- Infra-Red Search and Track System: This system uses a Thermal Camera to located and identify objects warmer than their background, including aircraft, tanks, people, and buildings. It then uses a laser range finder to discover the distance to the target, feeding this information into the aircraft targeting system. The system has a range of 120 miles (192 km), and can identify and track up to 24 targets simultaneously. The system is mounted just ahead of the cockpit, and has a 45 degree viewing cone.3.) Enhanced Targeting Computer: This system processes the sensory information from the aircraft's systems, feeding it to the cockpit displays and weapons to improve accuracy. +3 to strike when both the Radar and LR-IRST is functioning (including missile attacks). When the Radar is not functional the system is only +1 to strike (including missile attacks).4.) Plasma Cloak: The leading edges of the aircraft's wings, tails, canards, intakes, and nose are lined with Electrode plating and ionizing laser emitters. In normal flight these ionize the boundary layer of air flowing over the aircraft, reducing drag. However, this system can generate much larger plasma charges, which absorb electromagnetic signals, reducing the radar cross section of the aircraft. However, this also has several side effects. All radio signals from the aircraft, including Radar, become scrambled, rendering them useless. The plasma itself emits a weak electromagnetic signal which can be detected by passive sensors. And the plasma glows a faint blue light, easily visible at night as a shimmering blob of light leaving a line of glowing plasma in it's wake. (When active, the aircraft is -40% to detect with radar, and is -8 to strike with radar guided missiles. However, IR and thermal sensors are +10% to detect the aircraft.)

5.) Flare launchers: This system ejects a quartet of flares on either side of the aircraft, which has the advantage of confusing missile guidance systems. (This system can be activated as a free action. it provides the equivalent of a +2 'auto dodge' against missiles and missile volleys, including volleys containing four or more missiles. +3 if the missiles are employing only IR tracking methods.)

6.) Helmet Mounted Target Acquisition and Heads up Display: This helmet mounted system provides the pilot with an augmented reality heads up display built into the helmet visor. In addition, cockpit sensors track the movements of the pilot's head, following his line of vision. This allows the pilot to designate targets by a mere glance, which greatly increases the combat effectiveness of the aircraft. The augmented reality system, combined with HOTAS control's, means that the pilot never has to rely on standard instruments. A full set of standard HUD's and displays is included however for redundancy. With the system active, the aircraft has a +2 to initiative.

7.) Cybernetic Interface: Pilots equipped with Head-Jack systems and cybernetic or bionic display systems can connect directly the aircraft's systems for increased awareness and fine control. (+5% to piloting skill, +2 to initiative, +2 to dodge).

8.) In Flight Refueling Receptacle: Mounted underneath bay doors just behind the cockpit, this port is compatible with the An-305 Aviamatka's in-flight refueling and rearmament system.

9.) Bonuses and penalties: (includes those listed above)

+2 to dodge (+4 when at speeds above mach 2) (+2 with cybernetic interface, +6 with cybernetic interface and traveling over mach 2)

+2 to initiative (+4 with cybernetic interface)

+3 to strike (+1 if only LR-IRST only) (+4 with 27mm cannon, +2 with 27mm cannon if LR-IRST only)