A sycophant whose only true deity is Knowledge itself, the Librarium of Bayknob exists to acquire and weaponize all magical knowledge on behalf of Bayknob himself.
Interdimensional in scope, the Librarium acquires knowledge through all magic-users they come across and even those of the psychic or ki-based styles.
A Librarium of Bayknob is a shameless thief of spells and techniques, and does so to glorify the name of Bayknob.
A dangerous foe with mysterious motives, the Librarium are the elites of Bayknob’s organization, and have the complete backing of his Church though they lay outside of the Church’s hierarchy.
Hit Dice: d8 + Int Modifier
Skill points: 10 + Modifier
“The acquisition of knowledge is the greatest power a Librarium has. Even Bayknob thirsts and lusts for it, and as He grows so do we. Maximus indeed!”
Requirements: Completed "Proven Knowledge" mission, +15 Base Attack Bonus, 75 Gnosis, Spellcraft 100, All Knowledge Ranks 10, Research Ranks 20, can cast Dynamic Sorcery 7, Bayknob Faith Points 100
The Grimoire - the Librarium of Bayknob is a magical specialist armed with an incredibly powerful weapon. The Grimoire, the grand book of Bayknob, counts as legendary enchanted artifact. So long as the Librarium has the book equipped, all spells cast are cast “through” the book, granting immunity to magical suppression or silencing.
As the Librarium grows in strength, so does the Grimoire.
Librarium Rules - should a silencing effect be cast on the Librarium, then the Librarium gains a bonus to Spellcraft equal to their total ECL.
Research - whenever the Librarium uses the Grimoire to conduct research, then the research bonuses are tripled.
Analyze - by taking a standard action, the Librarium can gain information of a single target they analyze. This is a magical ability.
Judge Target - by taking a full round action, the Librarium can weaken an opponent, granting a -(Librarium Levels) to Spellcraft and all combat skills (To Hit).
Knowledge Is Power - whenever the Librarium invests a skill point in a single Knowledge skill, they gain the same amount to ALL Knowledge Skills.
Whenever they actively use a class skill, the Librarium can add a temporary Spellcraft total as a bonus.
Book Enchantment - once per day, the Librarium can cast a specific elemental enchantment on their Grimoire. Casting magic of the specified element will result in doubled damage effects, before crit. This can only be done outside of combat, upon meditation.
Late - once per day, the Librarium may ignore magic damage dealt to them as a counter. Half of this damage is dealt to their EP at the start of the next round.
Change Book - once per day, the Librarium can (in the middle of combat) change the enchantment of the Grimoire.
Notebook - upon Judging a target, the Librarium may write their name into the Grimoire, gaining access to their stats and personal character information. The Librarium may then use a single spell or spell-like ability from the target until the end of combat.
Charge Costs - The Librarium may ignore EP costs for all spells they cast for a single round. In 1d4 rounds, they must then pay twice as much EP.
The Shush - Taking a standard action and half their current EP, the Librarium may negate one magical effect once per combat. This can be used as a counter, in which it negates the magical effect.
Augment: Give up your entire EP total and a full round action. If used as a counter, negates the spell attempt and bans it until the end of combat.
Allegory - The Librarium presents a single target a riddle. If the target cannot answer the riddle, target is stunned until the next round. This can be done once per combat.
Clean Sweep - by giving up a standard action, the Librarium can apply the effects of single-targeting attack spells to all targets within threat range.
Misinform - any attempts to scry or analyze the Librarium is met with specifically wrong information, set beforehand by the Librarium.
Negative Rehearsal - upon meditation, the Librarium can create a clone of magical energy that inhabits the same space they do. All damage dealt to the Librarium is dealt to the clone instead. Once the clone is out of HP, the clone disappears immediately, allowing the Librarium to cast a free attack spell of their choosing on the one who “killed” the clone. This attack is not a counter, and does not provoke counterspelling or negation.
After Hours - can only be used after 1d4 rounds of combat. Should the Librarium have cast even one spell during combat, they can target up to (Librarium Levels) enemies. Targets marked in such a fashion are forced to drop any and all magically enhanced weapons and gear.
Special Spell Attack - whenever the Librarium casts an attack spell through the Grimoire, they may cast it as a Special Attack instead of a spell. The level of the Special Attack is set as the Librarium’s current level (not ECL).
Steal Knowledge - whenever the Librarium acquires information about a person whose name is placed in the Grimoire, they may use their skills and abilities as if they meet the prerequisites for that skill and ability. This includes spells and martial arts techniques (performed by a magical projection of themselves). This knowledge lasts until the end of combat, where the name will disappear.
AUGMENT: by giving up 1/2 of their HP total and 50g of Elan, the Librarium can completely memorize and have access to this stolen knowledge even after combat. The Librarium loses access to these only when the target dies.
Secret Knowledge - allows the Librarium to see future events through the Grimoire. Takes an hour of meditation while looking through the Grimoire. Events are moderated by the GM, and may change depending on the actions of all involved.
Grimoire x2 - allows the Librarium to utilize two Grimoires actively, floating on their own near the user. Effects of the Grimoire are now doubled (for each book).
Secret Art: Overdraft Fees - once per day, the Librarium may call upon the power of Bayknob Himself, provided that their Faith Posts are over 100. If so, they may double their Spellcraft score immediately, and the effects of the Grimoire are now x10 per book.
Any and all spells cast by the Librarium returns EP to their allies until the next round.
Any and all spells cast upon the Librarium are negated until the next round.