Instructions for the CAT: The purpose of this CAT is to demonstrate your understanding of sprites, backgrounds and code. You are to design and create a video game.
The type or genre of game may well be set by your teacher. Your game should have a logical start and end point and the game play should be appropriate for a younger audience.
You may create a variation of an existing game, but it must be all your own work.
Task 1.1: At the Level
Conduct research into appropriate video games. Analyse 3- 5 different, simple games and up-load this written analysis to Compass.
Consider looking at 8 bit or 16 bit retro games or simple games created on Scratch. Very basic web based games or apps might be appropriate.
Your teacher will give you direction as to what type of game you will be making so this will determine what kind of games you should analyse.
Describe:
The game-play, object of the game, story or plot line.
Sprites, backgrounds, layout, design
Sound effects & music
Scorning, lives, end game
Analyse:
If you were to make this game in Scratch....
How and when sprite change costume
How sprites move
How sprites interact with each other.
Scoring
Task 1.2
Design your game and explain how and how you hope it will play. Remember a very simple working game is much better than a more complex game that does not work!
Create a series of simple design sketches for your game. Include drawings for sprites. Annotate (label) the sketches to help with explanations.
Task 1.3:
Make your game! This is it...use all the skills you have gained.
Create sprites in Scratch or using PISKEL. All assets need to be your own work.
Make your game using Scratch and do remember to refer back to the tutorials and the Scratch website for help.
Upload to Compass when you are done.
Task 2: Above the Level
Task 2 or the above the level work really involves building in the more advanced features of Scratch. You should ensure that you have a simple working game before you add in these more complex features. Consider including:
Animated sprites
Sound effects
Scoring
Music
Multiplayer
These advanced features of Scratch are not required for an "At the level" game. Several advanced features would be needed for your game to be considered "Above".
Upload the new and improved game to Compass.
Task 3: Well above the Level
What makes a good game?
Test and evaluate your game. Develop a success criteria so that you can evaluate your own game and some of your classmates games. Use the template bellow.
Play at least two other games from your class, or indeed another class, and evaluate them based on your success criteria. (see above)
Now, based on the results of this testing, IMPROVE your game or perhaps even your classmate's game!
Create design sketches plus new and improved sprites.
So...you think you are a game designer?
Submit the results of the testing and the improved game to Compass.