Welcome to Day 2!
Watch the video to help you get started.
Day 2 video
Duration: 1:01
To complete today's activities, you will need:
pencils
a workbook or paper
(PDF file, 139 KB)
(PDF file, 321 KB)
2 paper clips for spinners
playing cards 1-10
plants, flowers or leaves
paper
2 stacks of books
weights (e.g. pebbles or bolts)
a ruler
English
Listening – Information texts: Elephants
You will need:
pencils
a workbook or paper
Watch the video and join in the activity.
What information do you know about elephants from this video? Draw or write what you know.
Elephants
Duration: 6:31
Challenge!
Watch Taronga Zoo's live elephant web cam.
What other information do you now know about elephants? Record this information.
Live elephant web cam
Duration: streaming
Viewing and writing – Zoo information: Videos and signs
You will need:
pencils
a workbook or paper
Watch the video and join in the activity.
Write or draw 3 things that a zoo sign needs to have.
Videos and signs
Duration: 1:30
Handwriting – Focus: on, do, how
You will need:
pencils
a workbook or paper
Watch the video and join in.
Explicit handwriting instruction – Focus: on, do, how
Duration: 15:29
Have a go at the activity sheet.
Hint! You can do these activities on plain paper or in your workbook if you prefer.
Handwriting practice sheet – Stage 1
![](https://www.google.com/images/icons/product/drive-32.png)
Download: Handwriting practice sheet – Stage 1
(PDF file, 30 KB)
Care and connect
Tap and wink
Watch the video and join in the activity.
Tap and wink
Duration: 1:03
Mathematics
Number – Doubles fill
You will need:
pencils
a workbook or paper
2 paperclips
Watch the video and join in the activity,
Hint! The instructions are also below if you need them.
Doubles fill
Duration: 8:03
Instructions (select arrow)
Players take turns to spin the 9 spinner (or roll dice) and spin the doubles fill spinner.
If a player spins a 6 and spins ‘double’, they would need to double 6 (to make 12). Players must always explain their thinking to their partner who records the number sentence.
The player then colours in a corresponding array.
Players then swap roles.
If there is no space on the grid, players miss a turn.
Play continues until no one is able to add another array.
Players then calculate the number of squares they covered and the person with the largest area is the winner.
Challenge!
Other ways to play:
Use materials to work out double facts.
Make up ‘codes’ to show the order in which they made the arrays (see video).
Students can rotate and rename the array to use the commutative property, e.g. change 5 twos into 2 fives and colour the corresponding array.
Change the spinner to include repeated doubling.
Number – Go fish: Collecting and solving doubles
You will need:
playing cards 1-10
Note: You will also need someone to play with.
Watch the video and join in the activity.
Hint! The instructions are also below if you need them.
Go fish – collecting and solving doubles
Duration: 6:40
Instructions (select arrow)
Each player gets 7 cards. The rest of the cards are placed in a pile in the middle – this is called the 'draw pile'.
Players try to make matches (pairs of cards that are the same).
Once players can't make any more matches using their own cards, they can take turns to ask their opponent for a card.
If their opponent has a card of that number they must give it to the asking player.
If they don't, they say 'go fish' and the player gets a card from the draw pile.
For the player to keep the match they must solve the doubles fact. For example, if a player collected a double 9, they must solve and say ‘double 9 is 18’ to their opponent.
If at any point a player has no cards left, they can pick up another 7 cards from the draw pile.
Play continues until there are no cards left in the draw pile and/or all matches have been made.
The player with the most matches at the end is the winner!
Example of making matches
Example of a finished game
Reflection:
How many pairs did you collect?
Is this more than, less than or the same as your opponent (the person you were playing against)?
What’s the difference between how many pairs you collected and how many pairs your opponent collected?
What strategies did you use to solve the doubles?
If you played the game again tomorrow, what’s an adaptation (change) you could make?
Brain break
Garden shadows
You will need:
pencils
a workbook or paper
plants, flowers or leaves
Watch the video and join in the activity.
Garden shadows
Duration: 1:41
Let's keep learning!
STEM – Build a bridge challenge
You will need:
paper
2 stacks of books to act as bridge piers at the ends of the bridge
weights (e.g. pebbles or bolts)
a ruler
Today's STEM challenge is to design and build a paper bridge.
Watch the video and join in the activity.
Hint! You can download the instructions for this challenge:
(PDF, 2MB)
Build a bridge challenge
Duration: 3:09
Rules:
The bridge must span (go across) a gap between 2 stacks of books.
The gap must be at least 15cm.
The bridge must be able to hold weights. Start small and see how much your bridge can hold.
The paper can be folded or twisted.
The ruler cannot be used in the bridge structure.
Materials needed
Hint: Try different shapes and folds
Example bridge design
Challenge!
Build an even stronger bridge out of straws.
Well done completing today's learning activities!
Select the home icon below to return to the main page.