First Blog!

Post date: May 26, 2015 3:11:36 PM

Okay, the reason why I decided to add this section is because I felt like it. I'm not using my Wordpress website anymore anyway and I might as well use this site to blog shit.

Trivia: My somewhat globally-used avatar (shown below) is made using Tremulous 1.1 using my GPP-1.1 GamePlay Arena Fusion mod... Yeah kinda bulky for a name so generally I just contract the mod to "GPP-1.1 Arena."

The Lego Helmet was made by cron and the backflip was merely an unused skeleton animation I found myself in Sarge's animation file (someone else already found it before me but I didn't know at the time).

Mass Driver skin is from some Shiny Tremulous visual mod, but I actually took the asset itself from R Funserver CZ (Funko Mod 1.1) and modified it slightly. I've also modified the particle system greatly to suit my mod such as the non-hitscan mass driver and less buggier looking grahpics here and there while making it look more fancy. Like having electro-sparky pulse. I've also added my own sounds created using Famitracker (Yes, that silly NES chiptune sound emulator software) and some of it actually sounds pretty epic. I don't have a good sample of it but I have an old video containing its former form.

Back on-topic, the body was borrowed from BlogWTF.com (fused into XserverX.com)'s Z (Zombie) server mod.

As for the advance shadows... set r_mipbits or something like that to "8" and set cg_shadows "2" - Done! Who needs an advance renderer like Daemon that Unvanquished has! Heck Tremfusion even has 3D!

Lastly, the map is "ATCS HD" which is ATCS with textures enhanced by Superpie and compiled by Ingar