Hey, I’m Zathong and this article is all about the Yone wild rift build. I’ll help you in learning about the items, runes, skill order, and skill combo of Yone .
Skill:
Way of the Hunter (Passive)
Yone's Critical Rate is doubled, but his Critical Strikes deal 20% less damage. This means Yone only needs to build 2 Critical Strike items to get 100% Critical Strike rate. For this instance, Solari Chargeblade and Infinity Edge are the two best Critical Strike items to go for Yone.
Also, Yone's every other attack deals 50% of the attack's damage as magic damage instead. On top of the magic, damage from Solari Chargeblade makes it challenging to build defense items vs Yone.
Mortal Steel (1)
Yone thrusts forward, dealing physical damage. Grants a stack of Gathering Storm (not to be mistaken by the rune) if the thrust damages an enemy. At two stacks, Mortal Steel dashes Yone forward and launches a whirlwind that knocks enemies airborne. This dash can go over multiple walls on the map.
Mortal Steel is treated as an attack meaning it can Critically Strike for bonus damage and apply on-hit effects. Attack Speed reduces the cooldown and cast time.
Spirit Cleave (2)
Yone Cleaves in a cone, dealing physical and magic damage. Yone also gains a shield that absorbs damage for over a second if Spirt Cleave hits an enemy. This is increased by 100% on hitting a champion, and Yone can get a bigger shield if Spirit Cleave hits multiple champions. At the start of the game, Spirit Cleave is mainly used for farming minions and trading easily vs the enemy champion.
Soul Unbound (3)
Yone dashes forward, entering Spirit Form and leaving his body behind for 5 seconds. During Spirit Form, Yone gains movement speed that increases over the duration and marks champions damaged with his attacks and abilities. When Soul Unbound ends, Yone returns to his body and marked enemies take a % of the damage Yone dealt to them as true damage.
Yone can also recast Soul Unbound to return to his body anytime. Stacking Mortal Steel before using Soul Unbound is essential to guarantee that you can knockup the enemy champion to deal more damage.
Fate Sealed (Ultimate)
Yone strikes all enemies along a path dealing Physical and Magic Damage, teleporting behind the last champion hit and knocking them towards Yone. This is an easy way to group enemies together at the end of Fate Sealed, so your team can follow up and deal a lot of damage. Fate Sealed can also be used right near the end of Soul Unbound to prolong the duration.
Gameplay:
Best spells for Yone Solo, Mid Wild Rift are: Flash, Exhaust or Flash, Ignite.
Best items for Yone Wild Rift are: Blade of the Ruined King, Solari Chargeblade, Infinity Edge, Amaranth Twinguard, Guardian Angel, Stasis Enchant.
Best runes for Yone Wild Rift are: Lethal Tempo, Sudden Impact, Bone Plating, Mastermind.
Read at more: https://zathong.com/yone-wild-rift-build/