Hey, I’m Zathong and this article is all about the Senna wild rift build. I’ll help you in learning about the items, runes, skill order, and skill combo of Senna .
Skill:
Absolution (Passive)
Senna can absorb Mist by attacking souls that spawn from dead enemies. She can also take Mist from enemy champions she hits twice within a few seconds. As Senna, you want to make sure you are collecting every soul and attacking enemies whenever you can. The more souls you get, the stronger she becomes!
Each stack of Mist grants attack damage. Every 20 stacks of Mist grants attack range and critical strike chance. A percentage of excess critical strike chance is converted into physical vamp. You can look at the bottom of the screen to see how many stacks of Mist you have. Try to only fight when you reach 20/40/60/80/100 stacks so you get the extra range and critical strike chance that can turn the odds in your favor.
Senna's Relic Cannon takes extra time to fire, dealing bonus physical damage and briefly granting Senna a percentage of the target's movement speed. Keep this in mind when you are looking to fight and auto-attack champions.
Piercing Darkness (1)
Senna shoots a bolt of piercing shadow through any object, dealing physical damage to enemies and restoring health to ally champions. It's important to note that Senna also gets healed from this ability so you can use it if you are low to try and keep yourself alive. Hitting an enemy with Piercing Darkness counts as an attack towards collecting mist for your passive, Absolution. A nice simple combo is Q > AA to get a quick passive Mist stack.
Piercing Darkness' cast range matches Senna's attack range and its cast time is improved with Attack Speed. This means the more souls you get to increase your attack range will also improve this ability! It also applies on-hit effects to enemy champions so that's why items like Frozen Mallet and Black Cleaver are really strong.
Last Embrace (2)
Senna sends forth a wave of Black Mist, dealing physical damage to the first enemy hit. After a second delay, the target and other nearby enemies are rooted for just over a second.
This ability is Senna's main crowd control ability and can sometimes be clutch if you hit multiple enemies at once. It moves really fast as well so you can catch out someone that is not concentrating to get an easy passive stack or maybe even kill.
Curse of the Black Mist (3)
Senna dissolves into a cloud of mist for a few seconds, becoming a Wraith. Allied champions who enter the mist are Camouflaged and become Wraiths when they leave. Wraiths gain movement speed, are undetectable and hide their identities as long as no enemy champions are nearby.
This ability can be used in multiple ways. It's a great movement speed spell if you are looking to try and escape enemies or move away from a teamfight, or you can use this ability as a sneaky engage tool just before your team engages so they become invisible and the enemies don't know they are nearby.
Dawning Shadow (Ultimate)
Fires a global wave that shields allies for a few seconds, while dealing physical damage and applies Mist to enemies caught in the centre.
This ultimate is a global ultimate meaning that it goes from one side of the map to the other. It's important to always keep your eye on the minimap to see if there are any fights happening in other lanes so you can use your ultimate to impact that fight in your team's favor.
When using Dawning Shadow and playing Senna, in general, it's always important to stay at the backline and have all your teammates in front so you can shield and protect them.
Gameplay:
Best spells for Senna ADC Wild Rift are: Flash, Heal.
Best items for Senna ADC Wild Rift are: Muramana, Navori Quickblades, Lord Dominik’s Regards, Youmuu’s Ghostblade, Serpent’s Fang, Stasis Enchant.
Best runes for Senna ADC Wild Rift are: Kraken Slayer, Brutal, Bone Plating, Manaflow Band.
Read at more:https://zathong.com/senna-wild-rift-build/