Hey, I’m Zathong and this article is all about the Hecarim wild rift build. I’ll help you in learning about the items, runes, skill order, and skill combo of Hecarim .
Skill:
PASSIVE – WARPATH
Hecarim gains Attack Damage equal to a percentage of his bonus Movement Speed.
Q- RAMPAGE
Hecarim cleaves nearby enemies dealing physical damage. If Hecarim damages at least one enemy, he increases the damage and lowers the cooldown of subsequent Rampages.
W- SPIRIT OF DREAD
Hecarim deals magic damage to nearby enemies for a short duration. Hecarim gains Health equal to a percentage of any damage those enemies suffer.
E- DEVASTATING CHARGE
Hecarim gains increasing Move Speed and can move through units for a short duration. His next attack knocks the target back and deals additional physical damage based on the distance he has traveled since activating the ability.
R- ONSLAUGHT OF SHADOWS
Hecarim summons spectral riders and charges forward, dealing magic damage in a line. Hecarim creates a shockwave when he finishes his charge, causing nearby enemies to flee in terror.
Gameplay:
Best spells for Hecarim Wild Rift are: Flash, Ignite or Flash, Exhaust.
Best items for Hecarim Wild Rift are: Divine Sunderer, Black Cleaver, Serpent’s Fang, Dead Man’s Plate, Death’s Dance, Gargoyle Enchant.
Best runes for Hecarim Wild Rift are: Grasp of the Undying, Triumph, Bone Plating, Demolish.
Read at more: https://zathong.com/hecarim-wild-rift-build/