Hey, I’m Zathong and this article is all about the Bard wild rift build. I’ll help you in learning about the items, runes, skill order, and skill combo of Bard .
Skill:
PASSIVE – TRAVELER’S CALL
Meeps: Bard attracts lesser spirits that assist with his basic attacks to deal extra magic damage. When Bard has collected enough Chimes, his meeps will also deal damage in an area and slow enemies hit. Chimes: Ancient chimes randomly appear for Bard to collect. These grant experience, restore mana, and provide out of combat Move Speed.
Q- COSMIC BINDING
Bard fires a missile which will slow the first enemy struck, and continue onward. If it strikes a wall, it will stun the initial target; if it strikes another enemy, it will stun them both.
W- CARETAKER’S SHRINE
Reveals a healing shrine which powers up over a short time, disappearing after healing and speeding up the first ally that touches it.
E- MAGICAL JOURNEY
Bard opens a portal in nearby terrain. Allies and enemies alike can take a one-way trip through that terrain by moving into the portal.
R- TEMPERED FATE
Bard sends spirit energy arcing to a location, putting all champions, minions, monsters, and turrets hit into stasis for a brief time.
Gameplay:
Best spells for Bard Wild Rift are: Flash, Ignite.
Best items for Bard Wild Rift are: Black Mist Scythe, Imperial Mandate, Staff of Flowing Waters, Ardent Censer, Dead Man’s Plate, Redeeming Enchant.
Best runes for Bard Wild Rift are: Aery, Weakness, Adaptive Carapace, Hunter – Genius.
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