Hey, I’m Zathong and this article is all about the Warwick wild rift build. I’ll help you in learning about the items, runes, skill order, and skill combo of Warwick .
Skill:
Eternal Hunger (Passive)
Warwick's attacks deal additional magic damage on hit. When Warwick is below 50% health, he heals for 100% of the damage dealt. Usually, when you are below 50% health, you will start to think that you need to back away from the enemy champions, but with Warwick, this is the perfect time to fight.
With the healing from Eternal Hunger, attack speed from Blood Hunt, and items such as Divine Sunderer and Blade of the Ruined King, Warwick will survive a long time when low on Health.
Jaws of the Beast (1)
Warwick lunges forward and bites the target enemy, dealing magic damage plus a percentage of the target's max health and healing for a portion of the damage dealt.
When tapping the ability, Warwick will bite the enemy in front of him; however, if you hold the ability, Warwick also clamps on the target, leaping behind them and following their movement.
This ability works as an auto-attack reset. Also, this ability can dodge any c
Blood Hunt (2)
Warwick marks enemies champions below 50% health, gaining movement speed towards them and gaining attack speed against them. These bonuses are enhanced against targets below 35% health. When enemies are below 50% health, Warwick can passively sense them, leaving a trail so Warwick can see their path.
Warwick can also activate Blood Hunt, which marks the closest champion for a few seconds; this means that Warwick can gain movement speed and attack speed against the closest ally even if they are not below 50% health which is enormous for one vs one fights in the jungle. However, this cannot be used in combat, so make sure to use this ability before combat starts.
Primal Howl (3)
Warwick gains damage reduction for a few seconds. After it ends, Warwick howls, fearing nearby enemies and causing them to flee from him for a second, during which they are slowed. Warwick can also recast the ability to end it early so the fear can happen faster.
When using this ability, you want to wait until you are close to your enemies, so you don't waste the timing and damage reduction on the Ability. This also means that you can get into range of using Flash or Jaws of the Beast to combo and fear enemies into your team.
Infinite Duress (Ultimate)
Warwick leaps a huge distance that scales with his Movement Speed. Suppressing the first champion he collides with while he channels for a few seconds.
Be careful when trying to aim Infinite Duress, as the hitbox is big and can be missed or hit a different champion quite easily, putting you in a bad position. He attacks the Suppressed champion, dealing magic damage. Warwick restores 100% of all damage dealt during the channel as health.
Gameplay:
Best spells for Warwick Wild Rift are: Flash, Smite.
Best items for Warwick Wild Rift are: Trinity Force, Searing Crown, Wit’s End, Amaranth Twinguard, Guardian Angel, Protobelt Enchant.
Best runes for Warwick Wild Rift are: Kraken Slayer, Hunter – Vampirism, Adaptive Carapace, Pack Hunter.
Read at more: https://zathong.com/warwick-wild-rift-build/