Hey, I’m Zathong and this article is all about the Azir wild rift build. I’ll help you in learning about the items, runes, skill order, and skill combo of Azir .
Skill:
Passive – SHURIMA’S LEGACY: Azir can summon the Disc of the Sun from the ruins of allied or enemy turrets.
Q – CONQUERING SANDS: Azir sends all Sand Soldiers towards a location. Sand Soldiers deal magic damage to enemies they pass through and apply a slow for 1 second.
W – ARISE!: Azir summons a Sand Soldier to attack nearby targets for him, replacing his basic attack against targets within the soldier’s range. Their attacks deal magic damage to enemies in a line. Arise! also passively grants attack speed to Azir and his Sand Soldiers.
E – SHIFTING SANDS: Azir shields himself briefly and dashes to one of his Sand Soldiers, damaging enemies. If he hits an enemy champion, he instantly readies a new Sand Soldier for deployment and halts his dash.
R – EMPEROR’S DIVIDE: Azir summons a wall of soldiers which charge forward, knocking back and damaging enemies.
Gameplay:
Best spells for Azir Wild Rift are: Flash, Ignite.
Best items for Azir Wild Rift are: Luden’s Echo, Nashor’s Tooth, Infinity Orb, Rabadon’s Deathcap, Void Staff, Stasis Enchant.
Best runes for Azir Wild Rift are: Electrocute, Gathering Storm, Nullifying Orb, Nimbus Cloak.
Read at more: https://zathong.com/azir-wild-rift-build/