Hey, I’m Zathong and this article is all about the Jarvan IV wild rift build. I’ll help you in learning about the items, runes, skill order, and skill combo of Jarvan IV .
Skill:
Martial Cadence (Passive)
The first attack against an enemy deals bonus physical damage base on their current health. It has a separate cooldown per enemy.
To clear the jungle quicker, attack each monster one by one so you can make use of the passive multiple times.
Dragon Strike (1)
Extends Jarvan IV's lance, dealing physical damage and reducing the armour of enemies hit for a few seconds. This is Jarvan's main damage source when clearing through the jungle. Make sure you hit Dragon Strike on multiple monsters when clearing the jungle.
If the lance contacts a Demacian Standard (3rd Ability), it will pull Jarvan to the Demacian Standard's location, knocking up enemies in his path. This is Jarvan's main combo that is great for engaging, escaping and ganking at any point during the game.
Golden Aegis (2)
Jarvan unleashes an aura around him that slows surrounding enemies and grants a shield that absorbs damage for a few seconds.
This is mainly used after you land your 3rd + 1st ability combo to slow down enemies after they are knocked up. When clearing through the jungle, it's important to use this every time it is up and available so you can stay healthy.
Demacian Standard (3)
Jarvan throws a Demacian Standard that deals magic damage and remains in place for a few seconds, granting nearby ally champions attack speed. This ability is mainly used in combination with Dragon Strike to get a knock-up.
Another way of using Demacian Standard is when you are your team are grouping up near turrets trying to take them down. You can put the Demacian Standard near your team so they all gain attack speed so you can take the tower faster
Cataclysm (Ultimate)
Jarvan leaps to an enemy champion, dealing physical damage to nearby enemies and creating an arena of terrain around them for a few seconds.
Make sure to keep an eye on who has Flashes and mobility abilities available because the enemy can use these to escape your Cataclysm. You can also block your allies so make sure to re-cast it if it is getting in the way.
Gameplay:
Best spells for Jarvan IV Wild Rift are: Flash, Smite.
Best items for Jarvan IV Wild Rift are: Youmuu’s Ghostblade, Duskblade of Draktharr, Sterak’s Gage, Serpent’s Fang, Guardian Angel, Stasis Enchant.
Best runes for Jarvan IV Wild Rift are: Conqueror, Triumph, Hunter – Titan, Demolish.
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